Asanu Beach is a tropical themed map from the Cities: Skylines Airports DLC.
This map has a fantastic balance of interesting geographical features as well as plenty of buildable land.
In the western part of the map is the beach and open water; a jagged mountain lies in the southwest.
There’s also a small desert area northeast of the starting tile.
The rest of the map is mainly flat land, with a river providing a convenient source of water and fishing.
Asanu Beach gives you a very easy starting tile for early game.
The tile is mostly flat land, giving you lots of space for your early low-density zoning.
A small segment of the river in the upper right corner serves as your water source.
Conveniently, that section of the map is also where you’ll find the initial highway connection, as well as strong enough winds to get max power (8MW) if you opt for a wind turbine start.
This means you can have your turbine, water pump, and drain pipe fairly close together in one part of the map, without having to build long stretches of power lines and water pipes early on.
The map has all four external connection types available:
The external highway runs diagonally from the northwest to the southeast of the map, which gives you plenty of flexibility.
The railway runs down the eastern part of the map, and is immediately accessible from the tile adjacent to your starting tile.
The ship route is in the open water in the west. It’s just out of range of the border of the tile west of your starting tile, so you’ll need to purchase at least two area expansions before you can build a harbor.
And since this map is from Airports DLC, it’s no surprise that there’s plenty of flat space for easily building your airport (whether you prefer the ploppable ones or custom airport areas from the DLC).
This map has all four natural resource types: fertile land, forest, ore, and oil.
- Fertile land is concentrated near the river, including within your starting tile.
- Forest resources are scattered all over the place, but you’ll find it densest near the beach.
- Pretty much the entirety of the desert area in the northeast is rich in ore.
- And as for oil, there’s a patch of it in the tile south of your starting area, as well as one in the lake near the southwest mountain.
All four fish types (anchovy, salmon, shellfish, and tuna) are available on this map.
You’ll find tuna and salmon in the river. Meanwhile shellfish and anchovy are in the western sea.
All four tiles adjacent to your starting tile provide plenty of flat land for early-game low density building. None of the four expansions should offer particularly difficult terrain to work with, so you can’t really go wrong here.
Therefore, your main consideration when first expanding should simply be which part of the map you want to build towards eventually (e.g., towards the beach or towards the railway).
This tile has a longer section of the river, as well as the fertile lands near it.
You’ll also have access to the highway connection here.
With the river running diagonally through it, this tile has the least flat land of the four, but still has a decent amount.
This tile also gives you access to both the highway and railway connections.
This tile is entirely flat land. This also contains the rich oil deposit.
This is also entirely land, with a good amount of forest resource.
The beach lies just outside of this tile’s border, so you’ll need to expand another tile to the west to access it.
Below are the population targets for each milestone on Asanu Beach: