Mt. Kilanda Dungeon Guide + Map (FFCC Remastered)

Mount Kilanda Screenshot Card from FFCC Remastered

Mount Kilanda is a Final Fantasy Crystal Chronicles dungeon accessible from Year 4 onward.

It’s located south of your Hometown and the rest of the map, on an island accessible by boat.

Mount Kilanda in the world map / FFCC Remastered
Mount Kilanda in the world map.

You must pay a 500gil fare to the Lilty captain at the Jegon River ports in Iron Mine Downs or the Plains of Fum to reach Mt. Kilanda.

It’s a straightforward dungeon. Follow these simple steps so you don’t miss anything important:

  1. Collect magicite and chests.
  2. Use water pots to raise stone bridges from lava rivers.
  3. Obtain the Moogle Stamp.
  4. Kill giant sword-bearing Goblins.
  5. Keep going north to reach the boss room.
  6. Defeat the Iron Giant.

Let’s break it down step by step.

Map

(Click for full-size)
Map of Mt. Kilanda.

Walkthrough

Mount Kilanda is a combat-heavy dungeon with a very basic gimmick:

Basically you just keep going north, and you’ll eventually reach the boss.

But we’ll review it in detail so you don’t miss any chests or essential drops.

Step #1: Collect Chests and Magicite

Run straight left from your starting position to find a chest containing a magicite. It can be one of the basic elements (Fire, Thunder, Blizzard) or Cure.

From there, head north toward a crossroad with two volcano-themed enemies: the Lava Mu and the Lava Ahriman.

First two enemies in Kilanda / FFCC Remastered
First two enemies in Kilanda.

They’re not much different from their regular, non-lava versions other than immunity to Fire magic.

  • Lava Mu is weak to Blizzard.
  • Lava Ahriman should be hit with Gravity for a faster win.

They’ll drop the Fire and Cure magicites, growing your spell collection.

Explore the eastward passage to find a couple of chests protected by three monsters: two Lava Ahriman and a Lamia.

Tip: Lamias are weak to Blizzard, so Blizzara remains a good option. Melee is also great, depending on your stats.

Open the two chests and return to the crossroads where you fought the first enemies. Go north, take a left turn and walk down the long mountain path for another two chests.

Ignore the glowing fire pit for now / FFCC Remastered
Ignore the glowing fire pit for now.

A Lava Ahriman will block your way, and a Lava Mu will pop out behind you. Try to get them both on the same side of you to avoid getting overwhelmed.

Collect your treasure and climb back up the mountain until coming across a vase next to a glowing pit.

Step #2: Raise Bridges with Water Pots

Throwing a water pot into one of these glowing pits will create a bridge nearby.

New bridge where there was none / FFCC Remastered
New bridge where there was none.

These are present throughout the dungeon and always come as a pair – one pot per lava pit.

Note: A bug might cause these bridges to get built off-camera. You’ll return to find the pot unscathed and a bridge that wasn’t there before. Convenient.

Step #3: Getting Your Moogle Stamp

Cross the newly created bridge and brace for combat against a couple of Blazer Beetles. They’ll drop Blizzard and Thunder upon defeat.

Continue walking eastward, and you’ll find a treasure chest by a cave protected by a Blazer Beetle + Lava Mu combo.

Location of Moogle Nest in Kilanda / FFCC Remastered
Location of Moogle Nest in Kilanda.

Check the cave after collecting your treasure to find a Moogle Nest, and then get your Moogle Stamp.

Tip: It’s an excellent time to trim Mog’s hair if you haven’t yet. It helps him carry the chalice without tiring himself in this hot environment.

Upon exiting the Moogle Nest, head northwest toward a glowing lava pit with a water pot nearby. Use them to make a bridge and cross over to head into the next area.

Watch out for a couple of Blazer Beetles on the road.

Step #4: Hunt the Sword-bearers

One of the first things you’ll see as you enter the second area will be a small Goblin carrying an enormous sword.

Small Goblin carries big sword / FFCC Remastered
Small Goblin carries big sword.

Do your best to kill this guy ASAP, then run eastward to try and catch a second sword-bearer.

This will help you during the boss fight, but it’s not worth dying over. Pull back if you’re feeling overwhelmed by the monsters on the road.

Step #5: Keep North to Reach the Boss Room

You’ll eventually reach the boss room if you keep walking northward.

Enemies in the second area of Kilanda / FFCC Remastered
Enemies in the second area of Kilanda.

This area is full of Lava Ahrimans, Coeurls, and Ogres.

  • Ogres are weak to Thunder.
  • Melee is best against Coeurls.

I recommend taking some time to explore this area and defeat some monsters. Most of the good drops in this map are from monsters.

There are also three chests waiting to be found around the central area.

Tip: One of these chests contains Kilanda Sulfur, which you can use to make your ferry traveling cheaper.

You’ll eventually find a chest walking straight in any of these three directions from the central bridge / FFCC Remastered
You’ll eventually find a chest walking straight in any of these three directions from the central bridge.

Get all the drops and treasure you want before heading north, raising a bridge on your way to the boss.

Boss: Iron Giant

The boss makes an entrance / FFCC Remastered
The boss makes an entrance.

The Iron Giant is a powerful boss specializing in close-range combat.

Follow these tips for an easier battle.

Tip #1: Focus on the Goblin Mages

As always, Tip #1 is to defeat the adds.

Goblin Mages supporting Iron Giant / FFCC Remastered
Goblin Mages supporting Iron Giant.

The Iron Giant spawns with two Goblin Mages who’ll run around trying to freeze, shock, or burn you.

Goblins are weak to Fire, so Fira or Firaga are great options to deal with them fast.

Tip #2: Keep Your Distance

In the beginning, the boss will alternate between three moves:

  1. A close-ranged horizontal sword slash
  2. A ranged energy blast
  3. A brutal forward swing with mid-range

The closer you are to the Iron Giant, the harder these moves are to dodge.

Barely dodging the sword blast / FFCC Remastered
Barely dodging the sword blast.

Keep a sensible distance (just outside the horizontal slash range), and you’ll have the advantage.

Tip #3: Watch Out for Broken Swords

The Iron Giant’s colossal weapon will break after a while.

Iron Giant without his sword / FFCC Remastered
Iron Giant without his sword.

Some spares are lying around, but it’ll eventually run out of them, too.

Note: It’ll have fewer spares if you managed to kill the two sword-bearing goblins earlier.

Without a weapon, the boss will resort to two new moves:

  • An old-fashioned tackle
  • A damaging thunder shockwave

They’re both easy to detect. If you’re keeping your distance, you should have no trouble getting out of the way in time.

Tip #4: Weak to Holy

If you choose to take on the Iron Giant with a magic-focused character, try creating Holy by fusing a basic element (Fire/Blizzard/Thunder) + Raise.

Casting Holy against Iron Giant / FFCC Remastered
Casting Holy against Iron Giant.

Make sure Raise is after the other magicite, or you’ll make Slow.

Few enemies have any resistance against this element, and the Iron Giant isn’t an exception. Use this for massive damage.

Tip #5: Use Steam to Damage the Boss

You’ll have noticed a bunch of water pots and glowing lava pits around the battle arena.

Activating these will cause a stream of vapor to escape from the rock wall. It’ll significantly damage the boss if you line up the shot.

Boss is damaged by hot steam / FFCC Remastered
Boss is damaged by hot steam.

It’s easy to hurt yourself with the vapor streams, so use this strategy at your own risk.

Changes with Dungeon Cycles

Filling Crystal Chalice at Kilanda / FFCC Remastered
Filling Crystal Chalice at Kilanda.

Along with the usual stronger monsters and improved rewards, higher dungeon cycles also grant the Iron Giant a brand-new move.

From Cycle 2 onward, the boss will cast Graviga when it runs out of giant swords. It makes the boss look like General Radahn from Elden Ring, but it’s not especially powerful.

Just run away to avoid the attack.

Obtainable Items

You’ll find Artifacts, crafting Recipes, and Materials throughout the dungeon. You get to keep all Recipes and Materials, but you can only choose one Artifact to take with you.

Four Artifacts from monsters and chests and four from the boss loot / FFCC Remastered
Four Artifacts from monsters and chests and four from the boss loot.

Chest Items

SCROLL
Cycle First Second Third
Recipes Flame Belt
Flame Craft
Flame Sallet
Flame Shield
Gloves
Master’s Weapon
Warrior’s Weapon
Flame Armor
Flame Belt
Flame Craft
Flame Gloves
Flame Sallet
Flame Shield
Master’s Weapon
Mighty Weapon
Zeal Kit
Flame Armor
Flame Belt
Flame Gloves
Flame Sallet
Flame Shield
Healing Kit
Legendary Weapon
Master’s Weapon
Mighty Weapon
Valiant Weapon
Victorious Weapon
Zeal Kit
Materials Iron
Mythril
Alloy
Iron
Mythril
Alloy
Diamond Ore
Mythril

Monster Items

SCROLL
Cycle First Second Third
Blazer Beetle Hard Shell (M) Hard Shell (M) Hard Shell (M)
Coeurl Coeurl’s Whisker (M) Coeurl’s Whisker (M) Ancient Potion (M)
Coeurl’s Whisker (M)
Lava Ahriman Engetsurin
Faerie’s Tear (M)
Flametongue
Giant’s Glove
Magma Rock (M)
Power Wristband
Engetsurin
Faerie’s Tear (M)
Giant’s Glove
Heavy Armband
Magma Rock (M)
Twisted Headband
Angel’s Tear (M)
Faerie’s Tear (M)
Heavy Armband
Magma Rock (M)
Masquerade
Onion Sword
Twisted Headband
Ogre Black Hood
Buckler
Cat’s Bell
Faerie Ring
Fire Ring
Moon Pendant
Noah’s Lute
Ogre Fang (M)
Sage’s Staff
Black Hood
Chicken Knife
Fire Ring
Kris
Moon Pendant
Noah’s Lute
Ogre Fang (M)
Red Slippers
Sage’s Staff
Chicken Knife
Diamond Armor (R)
Fire Ring
Gold Hairpin
Kris
Moon Pendant
Ogre Fang (M)
Red Slippers
Star Pendant
Teddy Bear
Wonder Wand
Recipes marked with (R). Materials marked with (M). Artifacts unmarked.

Boss Items

Each boss has four drop pools per cycle.

Your Bonus Points determine which rewards you qualify to get. The higher your points, the more chances you have to get good rewards.

Bonus Point tally / FFCC Remastered
Bonus Point tally.

Higher ranks can randomly get any of the previous reward pools. There’s also a tiny chance that the contrary might happen, giving you higher-level rewards at low scores.

SCROLL
Cycle First Second Third
0+ BP Book of Light
Drill
Engetsurin
Moon Pendant
Fire Ring
Green Beret
Main Gauche
Silver Bracer
Chicken Knife
Mjollnir
Red Slippers
Star Pendant
102+ BP Drill
Kris
Power Wristband
Star Pendant
Cat’s Bell
Drill
Fang Charm
Fire Ring
Fire Ring
Flametongue
Mage’s Staff
Orichalcum (M)
127+ BP Fire Ring
Green Beret
Main Gauche
Silver Bracer
Chicken Knife
Mjollnir
Red Slippers
Star Pendant
Legendary Weapon
Red Eye
Twisted Headband
Wonder Wand
159+ BP Cat’s Bell
Drill
Fang Charm
Fire Ring
Fire Ring
Flametongue
Mage’s Staff
Orichalcum (M)
Celestial Weapon
Main Gauche
Masamune
Rune Bell
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Nelson Chitty

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Nelson Chitty is a Venezuelan expat living in Argentina. He’s a writer and translator passionate about history and foreign cultures. His ideal weekend is spent between leisurely playing games of Civilization VI and looking for the next seinen anime to marathon.

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