FFXIV The Aery: How To Unlock + Dungeon Guide

The Aery Dungeon (Interior) in FFXIV

To unlock the Level 55 Normal-difficulty dungeon The Aery, you need to accept the Level 55 Main Scenario Quest (MSQ) “Into The Aery” from Estinien in Foundation (X:13.4, Y:11.0).

“Into the Aery” is an MSQ deep into the Heavensward expansion. So you’ll need to finish every MSQ leading up to it, including every MSQ from the previous expansion, A Realm Reborn.

Unlocking Quest: Into the Aery

Unlocking the Level 55 MSQ “Into the Aery” requires you to finish every MSQ from patch 2.0 to 2.55 of A Realm Reborn.

Doing so unlocks the patch 3.0 questline of Final Fantasy XIV: Heavensward, where you’ll eventually encounter “Into the Aery.”

Once you’ve unlocked the quest, talk to Estinien in Foundation (X:13.4, Y:11.0).

Estinien’s map location in Foundation / Final Fantasy XIV
Estinien’s map location in Foundation

At this point in the main questline, you and fellow members of the Scions of the Seventh Dawn are preparing an assault toward Nidhogg’s domain to put an end to the mad dragon’s reign for good.

To get to Nidhogg’s domain, you need to acquire Manacutters from Cid, which you’ll use to travel to The Aery. Speak with Cid outside the Skysteel Manufactory in Foundation (X:7.5, Y:10.2) to continue.

The Aery’s entrance in Foundation / FFXIV
The Aery’s entrance in Foundation

Cid will be happy to inform you that the Manacutters are ready for use, and you’ll be able to travel to The Aery safely.

After talking to the trusty engineer, a brief cutscene will trigger and The Aery will be unlocked.

This dungeon requires at least a Level 55 Disciple of War or Magic job and an average item level of 110 to enter.

We’ve covered each boss and their mechanics below so you can clear this dungeon with your friends easily.

Boss #1: Rangda

Rangda, a large Meracydian Falak / Final Fantasy XIV
Rangda, a large Meracydian Falak

Mechanics:

  • Electric Predation: A cleaving tankbuster attack on the primary target. Use damage reduction skills and heal through the damage.
  • Electric Cachexia: A room-wide donut AoE. Stand near the boss to avoid.
  • Ionospheric Charge: The boss will spin around and target a random player with a lightning tether. After a few seconds, the tether will cause an explosion, dealing high single-target damage on the affected player and applying a 15-second “Paralysis” debuff. Drag the tether toward a pillar before it goes off to avoid getting paralyzed.
  • Electrocution: A non-telegraphed knockback attack on a random player. This attack is usually followed by “Electric Cachexia.” Use knockback-immunity skills or run toward the boss as soon as possible.
  • Leyak: A wyvern that uses “Reflux,” a single-target attack that applies a 20-second “Heavy” debuff. Kill this wyvern immediately.

Rewards

Name Type Rarity
Orthodox Bracelet of Aiming Bracelets Dungeon (Green)
Orthodox Bracelet of Casting Bracelets Dungeon (Green)
Orthodox Bracelet of Fending Bracelets Dungeon (Green)
Orthodox Bracelet of Healing Bracelets Dungeon (Green)
Orthodox Bracelet of Slaying Bracelets Dungeon (Green)
Orthodox Greaves of Fending Feet Dungeon (Green)
Orthodox Greaves of Maiming Feet Dungeon (Green)
Orthodox Jackboots of Casting Feet Dungeon (Green)
Orthodox Jackboots of Healing Feet Dungeon (Green)
Orthodox Thighboots of Aiming Feet Dungeon (Green)
Orthodox Thighboots of Scouting Feet Dungeon (Green)
Orthodox Thighboots of Striking Feet Dungeon (Green)
Orthodox Ring of Aiming Ring Dungeon (Green)
Orthodox Ring of Casting Ring Dungeon (Green)
Orthodox Ring of Fending Ring Dungeon (Green)
Orthodox Ring of Healing Ring Dungeon (Green)
Orthodox Ring of Slaying Ring Dungeon (Green)

Boss #2: Gyascutus

Gyascutus, a wind-aspected Meracydian Brobinyak / Final Fantasy XIV
Gyascutus, a wind-aspected Meracydian Brobinyak

A few seconds into the fight, the edge of the arena will turn into a swirling vortex. Touching the edge will result in a constant “Windburn” DoT.

Mechanics:

  • Proximity Pyre: A large point-blank AoE that applies a stacking “Vulnerability Up” debuff for 60 seconds. Move away from the boss to avoid it.
  • Deafening Bellow: A room-wide AoE attack. Mitigate and heal through the damage.
  • Inflammable Fumes: Four circular fumes will start floating around the room. After a few seconds, the fumes will explode into circle AoEs. Keep moving away from the fumes until they explode.
  • Ashen Ouroboros: A large donut AoE that’s usually paired with “Inflammable Fumes.” Move inside the boss’ hitbox while avoiding the fumes.
  • Crippling Blow: A targeted tankbuster attack on the primary target. Use damage reduction skills and heal through the damage.
  • Body Slam: The boss will move to the center of the arena and cast a room-wide knockback attack. Use knockback-immunity skills or run toward the boss.

Rewards

Name Type Rarity
Orthodox Earrings of Aiming Earrings Dungeon (Green)
Orthodox Earrings of Casting Earrings Dungeon (Green)
Orthodox Earrings of Fending Earrings Dungeon (Green)
Orthodox Earrings of Healing Earrings Dungeon (Green)
Orthodox Earrings of Slaying Earrings Dungeon (Green)
Orthodox Armguards of Casting Hands Dungeon (Green)
Orthodox Armguards of Healing Hands Dungeon (Green)
Orthodox Gauntlets of Fending Hands Dungeon (Green)
Orthodox Gauntlets of Maiming Hands Dungeon (Green)
Orthodox Wristgloves of Aiming Hands Dungeon (Green)
Orthodox Wristgloves of Scouting Hands Dungeon (Green)
Orthodox Wristgloves of Striking Hands Dungeon (Green)
Orthodox Hairpin of Fending Head Dungeon (Green)
Orthodox Hairpin of Maiming Head Dungeon (Green)
Orthodox Hat of Casting Head Dungeon (Green)
Orthodox Hat of Healing Head Dungeon (Green)
Orthodox Tricorne of Aiming Head Dungeon (Green)
Orthodox Tricorne of Scouting Head Dungeon (Green)
Orthodox Tricorne of Striking Head Dungeon (Green)
Orthodox Choker of Aiming Necklace Dungeon (Green)
Orthodox Choker of Casting Necklace Dungeon (Green)
Orthodox Choker of Fending Necklace Dungeon (Green)
Orthodox Choker of Healing Necklace Dungeon (Green)
Orthodox Choker of Slaying Necklace Dungeon (Green)

Boss #3: Nidhogg

The Great Wyrm Nidhogg of the First Brood / FFXIV
The Great Wyrm Nidhogg of the First Brood

Mechanics:

  • Deafening Bellow: A room-wide AoE attack. Mitigate and heal through the damage.
  • Hot Wing: The boss’ wings will cover his sides with fire, dealing damage and applying stacking “Vulnerability Up” debuffs to anyone hit. Move in front, behind, or directly underneath him to dodge.
  • Hot Tail: A line attack spanning the boss’ front and back that also applies stacking “Vulnerability Up” debuffs. Move toward the boss’ flanks to avoid getting hit.
  • Cauterize: The boss will fly to one edge of the arena and cast a large line attack. Getting hit by this attack will result in more stacking “Vulnerability Up” debuffs. Check your surroundings whenever he disappears.
  • Horrid Roar: Black circle AoEs will appear underneath players. This attack usually occurs when the boss flies out of the arena for “Cauterize.”
  • The Sable Price + Sable Weave: A DPS or healer will be fettered, and a targetable gaol will appear. This gaol will slow-cast “Sable Weave,” an instakill attack. Destroy the gaol before the cast goes off to free the player.
  • Touchdown: A room-wide AoE attack that comes after “Cauterize” or “Massacre.” Heal through the damage.
  • The Scarlet Price: A marked tankbuster attack on the primary target. Use mitigation skills and heal through the damage.
  • Massacre: The boss will fly out of the arena and charge “Massacre,” a room-wide ultimate AoE attack. A “Massacre” gauge will appear along with several mobs (one “Ahleh” and four “Liegedrake”) during this time. Kill the mobs before the gauge reaches 100, or you will wipe.
  • Horrid Blaze: A stack-up marker on a random player after “Massacre.” Stand with the marked player to share incoming damage.

Rewards

  • Nidhogg Triple Triad Card (not guaranteed)
Name Type Rarity
Orthodox Coat of Fending Body Dungeon (Green)
Orthodox Coat of Maiming Body Dungeon (Green)
Orthodox Robe of Casting Body Dungeon (Green)
Orthodox Robe of Healing Body Dungeon (Green)
Orthodox Tunic of Aiming Body Dungeon (Green)
Orthodox Tunic of Scouting Body Dungeon (Green)
Orthodox Tunic of Striking Body Dungeon (Green)
Fagrskinna Book Dungeon (Green)
Morkinskinna Book Dungeon (Green)
Astrild Bow Dungeon (Green)
Mistilteinn Cane Dungeon (Green)
Hofuds Daggers Dungeon (Green)
Gjallarhorn Firearms Dungeon (Green)
Wargfangs Fist Weapon Dungeon (Green)
Skeggiold Greataxe Dungeon (Green)
Dainslaif Greatsword Dungeon (Green)
Katayama Katana Dungeon (Green)
Orthodox Longkilt of Casting Legs Dungeon (Green)
Orthodox Longkilt of Fending Legs Dungeon (Green)
Orthodox Longkilt of Healing Legs Dungeon (Green)
Orthodox Longkilt of Maiming Legs Dungeon (Green)
Orthodox Trousers of Aiming Legs Dungeon (Green)
Orthodox Trousers of Scouting Legs Dungeon (Green)
Orthodox Trousers of Striking Legs Dungeon (Green)
Paladin’s Tyrfing Arms (IL 136) Other Dungeon (Green)
Grasitha Polearm Dungeon (Green)
Verdun Rapier Dungeon (Green)
Gambanteinn Staff Dungeon (Green)
Muspell Star Globe Dungeon (Green)
Lesser Panda Minion Basic

Extra Treasure Coffers

One of the extra treasure coffers in The Aery / Final Fantasy XIV
One of the extra treasure coffers in The Aery

Apart from the boss rewards, there are four treasure coffers located throughout the dungeon that you can open for more gear, dye, or prism rewards. Here are their locations:

  • (X:14.0, Y:10.7)
  • (X:13.5, Y:12.5)
  • (X:11.9, Y:11.7)
  • (X:12.2, Y:10.1)

Marc Vista

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Marc is a casual FFXIV Summoner veteran, retired TF2 Soldier main, and professional communicator. He's also a huge fan of anime, Hololive, and the Golden State Warriors.

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