The Lost City of Amdapor (Hard): Unlock + Boss Guide – FFXIV

Outside the Lost City of Amdapor (Hard) in FFXIV

You can unlock The Lost City of Amdapor (Hard) by accepting the quest “One More Night in Amdapor” from E-Sumi-Yan in Old Gridania (X:6.1, Y:10.7).

This quest is part of the “One Night in Amdapor” questline, so you’ll first need to clear the Level 50 Normal-difficulty dungeon The Lost City of Amdapor.

Below we’ll cover all the prerequisite quests and the boss mechanics for this dungeon.

Step-by-Step Unlock Guide

The lost city’s entrance in The South Shroud / Final Fantasy XIV
The lost city’s entrance in The South Shroud
  1. Complete the Level 50 MSQ “The Ultimate Weapon” from Raubahn in Northern Thanalan (X:15.0, Y:16.0).
  2. Complete the quest “One Night in Amdapor” from E-Sumi-Yan in Old Gridania (X:6.1, Y:10.7).
  3. Complete the Level 60 MSQ “Heavensward” from the Guidance Node in Azys Lla (X:16.0, Y:22.0).
  4. Accept the quest “One More Night in Amdapor” from E-Sumi-Yan in Old Gridania (X:6.1, Y:10.7).
  5. Talk to Raya-O-Senna in the South Shroud (X:18.7, Y:27.0).
  6. Speak with Alphene in the South Shroud (X:14.2, Y:30.6).

Detailed Unlocking Guide

To unlock the “One Night in Amdapor” questline, you need to finish the Level 50 MSQ “The Ultimate Weapon” from Raubahn in Northern Thanalan (X:15.0, Y:16.0).

This quest is part of the Main Scenario Questline for patch 2.0 of the A Realm Reborn base game, so you need to finish every MSQ leading up to “The Ultimate Weapon” before you can start unlocking the dungeon.

Guildmaster E-Sumi-Yan / Final Fantasy XIV
Guildmaster E-Sumi-Yan

Once you finish ‘The Ultimate Weapon,” talk to the Conjurers Guild guild master E-Sumi-Yan in Old Gridania (X:6.1, Y:10.7) and accept the quest “One Night in Amdapor” to start The Lost City of Amdapor Questline.

As with every hard version of dungeons and trials in the game, you need to unlock and complete their normal versions first.

When you’re done talking to E-Sumi-Yan, enter and clear The Lost City of Amdapor.

To enter the normal version of the dungeon, you’ll need at least a level 50 Disciple of War or Magic job and an average item level of 55.

After you clear the dungeon, the Amdapor dungeon story will be put on hold until you finish the MSQ “Heavensward” from the Guidance Node in Azys Lla (X:16.0, Y:22.0). This quest is part of the Main Scenario Questline for patch 3.0 of the Heavensward expansion, so you need to finish every MSQ leading up to “Heavensward.”

Go back to E-Sumi-Yan after you finish “Heavensward” and accept the quest “One More Night in Amdapor” to continue the story and start unlocking the hard version.

Seedseer Raya-O-Senna / Final Fantasy XIV
Seedseer Raya-O-Senna

E-Sumi-Yan will tell you that the elementals keeping the darkness within the lost city in check have fled due to an unknown reason.

The guild master will send you to Camp Tranquil to meet with the Elder Seedseer’s younger sister to determine a plan of action.

Talk to Raya-O-Senna in the South Shroud (X:18.7, Y:27.0), where she will tell you about a different power that may have laid dormant within the city.

Despite your valiant efforts in getting rid of the darkness at the heart of the lost city, this dormant force has awoken and rattled the elementals.

While the conjurers try to convince the elementals to return, speak with Alphene in the South Shroud (X:14.2, Y:30.6) and enter the lost city again to find the source of the disturbance.

After your conversation with Alphene, The Lost City of Amdapor (Hard) will be unlocked.

To enter the dungeon, you’ll need at least a level 60 Disciple of War or Magic job and an average item level of 180.

Since this dungeon was released way back in patch 3.2, it’s very easy to solo when you enter the dungeon unsynced with a level 90 or above character. Though if you encounter this dungeon in a duty roulette, you will need to do it synced.

Here’s a quick guide of each boss and their rewards so you can clear the dungeon fast and easy.

Boss #1: Achamoth

Vilekin Wamoura / Final Fantasy XIV
Vilekin Wamoura

Mechanics

  • Proboscis: The boss’ non-telegraphed normal attack can cleave. Tanks need to face the boss away from the party.
  • Psycho Squama: The boss will target a random player with a large frontal cone AoE. If hit, the player will be confused, making them unable to move for 4 seconds. This AoE is easier to dodge when you are closer to the boss.
  • Neuro Squama: A room-wide AoE attack that also creates unmoving clones of players after the cast goes off. The clones will cast “Enthrallment,” a weaker version of “Psycho Squama” that will inflict a vulnerability-down debuff on anyone that gets hit.
    Make sure you are facing away from the boss when the cast goes off so the “Enthrallment” AoEs extend towards the edges of the arena. Dealing with overlapping “Psycho Squama” and “Enthrallment” AoEs can be very difficult, so always watch where you are looking.
  • Toxic Orbs: A poisonous orb will tether to a random player. This orb will apply a vulnerability-down debuff and drop a poisonous puddle upon contact. Bait the orb to the edge of the arena to give your party room to move around.

Rewards

  • 7 Allagan Tomestone of Poetics
Name Type Rarity
Dravanian Bracelet of Aiming Bracelets Dungeon (Green)
Dravanian Bracelet of Casting Bracelets Dungeon (Green)
Dravanian Bracelet of Fending Bracelets Dungeon (Green)
Dravanian Bracelet of Healing Bracelets Dungeon (Green)
Dravanian Bracelet of Slaying Bracelets Dungeon (Green)
Dravanian Greaves of Fending Feet Dungeon (Green)
Dravanian Greaves of Maiming Feet Dungeon (Green)
Dravanian Jackboots of Casting Feet Dungeon (Green)
Dravanian Jackboots of Healing Feet Dungeon (Green)
Dravanian Thighboots of Aiming Feet Dungeon (Green)
Dravanian Thighboots of Scouting Feet Dungeon (Green)
Dravanian Thighboots of Striking Feet Dungeon (Green)
Dravanian Ring of Aiming Ring Dungeon (Green)
Dravanian Ring of Casting Ring Dungeon (Green)
Dravanian Ring of Fending Ring Dungeon (Green)
Dravanian Ring of Healing Ring Dungeon (Green)
Dravanian Ring of Slaying Ring Dungeon (Green)

Boss #2: Winged Lion

A winged lion from another dimension / Final Fantasy XIV
A winged lion from another dimension

Mechanics

This boss will place elemental energies (Aero and Stone) within circular wall markers throughout the arena. Players should walk over these markers to remove the markers. If these energies are left alone for too long, they will explode.

  • Scratch: The boss’ non-telegraphed normal attack can cleave. Tanks need to face the boss away from the party.
  • Ancient Aero: Room-wide AoE attack that leaves air elemental orbs trapped in circular walls. Pop these markers to prevent excess damage to the party.
  • Ancient Stone: Room-wide AoE attack that leaves earth elemental orbs trapped in circular walls. Pop these markers to prevent excess damage to the party.
  • Ancient Holy: The boss will fly up to cast “Ancient Holy” and leave an “Arcane Sphere” mob in its place. Kill the Arcane Sphere to minimize “Ancient Holy’s” damage.
  • Ancient Libra: A room-wide AoE attack that will inflict wind or earth resistance debuffs to all players. The debuff will vary from player to player, so keep an eye out for your debuffs while popping the elemental energies.
  • Amdapori Gargoyle: Starting from its second cast, two gargoyles will spawn during “Ancient Holy.” Tanks should pick these gargoyles up while the rest of the group prioritizes the “Arcane Sphere.”

Rewards

  • 13 Allagan Tomestone of Poetics
Name Type Rarity
Dravanian Earrings of Aiming Earrings Dungeon (Green)
Dravanian Earrings of Casting Earrings Dungeon (Green)
Dravanian Earrings of Fending Earrings Dungeon (Green)
Dravanian Earrings of Healing Earrings Dungeon (Green)
Dravanian Earrings of Slaying Earrings Dungeon (Green)
Dravanian Armguards of Casting Hands Dungeon (Green)
Dravanian Armguards of Healing Hands Dungeon (Green)
Dravanian Gauntlets of Fending Hands Dungeon (Green)
Dravanian Gauntlets of Maiming Hands Dungeon (Green)
Dravanian Wristgloves of Scouting Hands Dungeon (Green)
Dravanian Wristgloves of Striking Hands Dungeon (Green)
Dravanian Hairpin of Fending Head Dungeon (Green)
Dravanian Hairpin of Maiming Head Dungeon (Green)
Dravanian Hat of Casting Head Dungeon (Green)
Dravanian Hat of Healing Head Dungeon (Green)
Dravanian Tricorne of Aiming Head Dungeon (Green)
Dravanian Tricorne of Scouting Head Dungeon (Green)
Dravanian Tricorne of Striking Head Dungeon (Green)
Dravanian Choker of Aiming Necklace Dungeon (Green)
Dravanian Choker of Casting Necklace Dungeon (Green)
Dravanian Choker of Fending Necklace Dungeon (Green)
Dravanian Choker of Healing Necklace Dungeon (Green)
Dravanian Choker of Slaying Necklace Dungeon (Green)

Boss #3: Kuribu

Amdapor’s prime defender / Final Fantasy XIV
Amdapor’s prime defender

Mechanics

At the start of the fight, the boss will have a buff called “Seed of Life.” This buff indicates how many extra lives she has. You will need to kill the boss three times before the fight truly ends.

Note that mechanics from previous phases will still apply to the succeeding ones.

First Life

  • Glory: A frontal cone AoE that should be faced away from the party.
  • Regen: The boss will summon a large bubble that will heal herself over time. Move the boss away from the healing bubble. Use tank interruption skills to stop the cast.
  • Cure III: A healing spell that restores 10% of the boss’ HP.
  • Cure IV: A healing spell that restores up to 15% of the boss’ HP depending on how low the boss’ HP is.

Second Life

One stack of her “Seed of Life” buff will turn into a “Vulnerability Down” buff, reducing the damage she takes. She will also gain a “Reverse” buff that changes the mechanics of certain spells.

  • Regen (Reversed): A dark ground AoE that damages anyone standing inside it.
  • Cure III (Reversed): Two players will be marked by a triangle above their heads and a large red ring around them. Marked players should move away from the rest of the group and soak up the damage.
  • Cure IV (Reversed): A proximity-based AoE marker. Move away from the marker to reduce incoming damage.

Third Life

The boss will now gain another stack of “Vulnerability Down” for the price of her “Seed of Life” buff. She will also be able to switch between her normal and reversed stance.

Remember the mechanics from the previous phases and always check if she has the “Reverse” buff or not to handle incoming mechanics properly.

  • Decoy: The boss will spawn a “High Putto” that will tether to the boss or the players, depending on the boss’ current stance. Either way, kill the “High Putto” as soon as possible.
  • Decoy + Normal Stance: “High Putto” will heal the boss continuously.
  • Decoy + Reversed Stance: A random player will be tethered and suffer a DoT.

Rewards

  • 20 Allagan Tomestone of Poetics
  • Kuribu Card (not guaranteed)
  • The Ancient City Orchestrion Roll (not guaranteed)
Name Type Rarity
Dravanian Coat of Fending Body Dungeon (Green)
Dravanian Coat of Maiming Body Dungeon (Green)
Dravanian Robe of Casting Body Dungeon (Green)
Dravanian Robe of Healing Body Dungeon (Green)
Dravanian Tunic of Aiming Body Dungeon (Green)
Dravanian Tunic of Scouting Body Dungeon (Green)
Dravanian Tunic of Striking Body Dungeon (Green)
Dravanian Longkilt of Casting Legs Dungeon (Green)
Dravanian Longkilt of Fending Legs Dungeon (Green)
Dravanian Longkilt of Healing Legs Dungeon (Green)
Dravanian Longkilt of Maiming Legs Dungeon (Green)
Dravanian Trousers of Aiming Legs Dungeon (Green)
Dravanian Trousers of Scouting Legs Dungeon (Green)
Dravanian Trousers of Striking Legs Dungeon (Green)
Morpho Minion Basic

Extra Treasure Coffers

Extra treasure coffer in Lost City of Amdapor (Hard) / Final Fantasy XIV
Extra treasure coffer in Lost City of Amdapor (Hard)

Apart from the boss rewards, there are four treasure coffers located throughout the dungeon that you can open for more gear rewards:

  • (X:12.6, Y:10.3)
  • (X:11.1, Y:11.8)
  • (X:10.5, Y:11.6)
  • (X:12.2, Y:9.4)

Marc Vista

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Marc is a casual FFXIV Summoner veteran, retired TF2 Soldier main, and professional communicator. He's also a huge fan of anime, Hololive, and the Golden State Warriors.

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