There is only one Magnet obtainable in ORAS, and you’ll get it as a reward from the Trick Master after completing his fifth challenge. To complete this challenge you’ll need to answer a series of questions correctly in order, and the questions are randomized each time.
Unlike most of the puzzles in the Trick House, the fifth one will not require any specific Pokémon to complete it. Instead, you will encounter five Mechadolls that will each ask a question. Every time you answer incorrectly, the puzzle will restart from the beginning.
This guide will cover all the questions each Mechadoll may ask you, including their correct answers.
Magnet Location (Step-by-Step)
You can find the Trick House on Route 110, just north of Slateport City.
On your fifth visit, you will encounter a puzzle in the form of a quiz.
To complete it you need to answer questions from five Mechadolls. If you answer incorrectly, the puzzle restarts regardless of your progress.
The Mechadolls react similarly to trainers, so if they see you or if you interact with them, they will approach. But instead of challenging you to a battle, they will ask you a question – each Mechadoll asks a random question from a pool of 3.
The Trick Master will give you the Magnet as a reward for completing the puzzle.
To start the fifth challenge, just return to the Trick House on Route 110 and follow these steps:
Inside the Trick House, investigate the cupboard to your right (circled below). That’s where the Trick Master is hiding.
Enter the puzzle area and you’ll find that it’s a small room where you will encounter five Mechadolls.
To reach the scroll with the secret code on the northwest side of the room, you need to answer each question correctly.
Trick House Quiz Answers
Listed in the table below are the answers to 3 potential questions that each Mechadoll might ask you.
The questions are randomized every time you begin the challenge.
|Mechadoll #1||One of these Pokémon is not of the Grass type. Which one is it?||Nincada|
|One of these Pokémon is not found on Route 103. Which one is it?||Nincada|
|One of these Pokémon uses Scratch. Which one is it?||Nincada|
|Mechadoll #2||Which Pokémon was offered for a trade at the Pokémon Trainers’ School?||Seedot|
|What Pokémon was the Devon Researcher looking for in Petalburg Woods?||Shroomish|
|In Professor Birch’s Bag, there were three Pokémon. Which one was at the right?||Mudkip|
|Mechadoll #3||Which costs more? Three Poké Balls or one Super Potion?||The Super Potion|
|Which would cost more, a Full Heal plus a Great Ball, or one Revive?||Revive|
|Sell one Escape Rope and buy one Antidote. How much money remains?||P175|
|Mechadoll #4||Rustboro Gym Leader Roxanne used a Geodude. Was it female or male?||Female|
|Was the first Trainer in Dewford Gym male or female?||Female|
|In Dewford Hall, were there more men or women?||More men|
|Mechadoll #5||How many Bikes does Rydel have on display outside his cycle shop?||Two|
|How many people give you Berries at the Pretty Petal flower shop?||One|
|How many signs are in Lilycove City?||Eight|
Each time you answer a question incorrectly, you will return to the beginning of the puzzle room and the questions will be randomized again.
Getting Your Magnet
After answering all the Mechadolls’ questions, interact with the scroll to get the secret code (pictured below).
You’ll then find the exit to the puzzle area in the northeast corner of the puzzle room.
Then speak to the Trick Master and obtain the Magnet as your reward.
You can return to the Trick House again the next day for the sixth and last puzzle, where you can obtain a Red or Blue Tent for your Secret Base.
When held by a Pokémon, the Magnet boosts the power of the holder’s Electric-type moves by 20%. This effect also stacks with STAB, or Same-Type Attack Bonus, so it is most useful when held by Electric-type Pokémon to maximize their damage.
In Gen II and III, the Magnet only gave a 10% power boost. But for the Gen VI games you’ll get the 20% power boost.
Fun Fact: In FRLG, it is possible to obtain multiple Magnets repeatedly as held items from wild Magneton. No other gens allowed you to acquire multiple Magnets until Gen VII.