You can get TM88 Sleep Talk by talking to an NPC in his house on the east side of Lilycove City. When you speak to him for the first time, he will give you TM44 Rest. He will only give you TM88 when you talk to him again afterwards.
TM88 Sleep Talk Location (Step-by-Step)
In the easternmost part of Lilycove City, there’s a house with two male NPCs standing inside. Talk to the man on the right to obtain TM44 Rest, and then talk with him again to get TM88 Sleep Talk.
If you haven’t been to Lilycove City yet, make sure that you’ve first:
- Obtained the sixth Gym Badge from Winona in Fortree City
- Explored Route 121
So to start just head to Lilycove City (walking there or flying there is fine).
Step 1: Head east until you pass by Lilycove City’s Pokémon Center.
Step 2: Before you climb up the staircase, be prepared to battle your Rival (if it’s your first time here).
Step 3: After you win the battle, climb up the staircase.
Step 4: At the top of the staircase, follow the path heading east.
Step 5: Jump down two ledges (only two). You should see a house with a blue roof.
Step 6: Enter the house with the blue roof on the right.
Step 7: Talk to the bald man on the right two times and he’ll give you TM88 Sleep Talk.
When you speak to him for the first time, he will give you TM44 Rest. After that’s over you’ll need to initiate a second conversation with him to get TM88.
TM88 Sleep Talk Details + Uses
|Sleep Talk Move Details
|10 (max. 16)
TM88 Sleep Talk is a Normal-type Status move that randomly chooses one of the user’s other moves to use. The move fails if the user isn’t asleep.
Sleep Talk can use a move with 0 PP, since it only deducts PP from Sleep Talk.
This move requires you to be asleep to use it, so it’s not really useful if you have to rely on your opponent to make you fall asleep. In competitive battles, Sleep Talk is always paired up with Rest.
TM44 Rest fully restores the user’s health and heals any status conditions, then it puts the user to sleep for two turns.
Since Rest always puts the user to sleep for two turns, you can plan to stop using Sleep Talk on the third turn. Removing the unpredictability of being asleep helps ensure you don’t waste a turn using a move that will fail.
Note: Sleep Talk can also attempt to use Rest, which will always fail since you can’t use Rest when you’re already asleep.