The only copy of TM77 Psych Up is given to you by an NPC standing on Route 211. You can access this route by walking a little west of Celestic Town.
You’ll be able to obtain the TM as soon as you can reach Route 211.
TM77 Psych Up Location (Step-by-Step)
TM77 Psych Up is found just a short distance to the west of Celestic Town. It does not require any Hidden Moves to obtain.
Starting from Celestic Town’s Pokémon Center, head west.
Turn north with the town’s natural layout, and then turn west leading onto Route 211 as soon as you are able.
As you move west, you will come to a staircase a few tiles to the right of a berry plot.
Ascend up these stairs, continue west, and take the first turn to the south.
There is an NPC at the southern edge of the cliff, standing to the left of a honey tree.
Speak to them and you’ll receive Platinum’s only copy of TM77 Psych Up.
Since this is the only copy of TM77, be very selective when choosing which Pokémon to use it on.
Psych Up Details and Uses
Psych Up is a non-damaging Normal-type status move that copies the target’s stat changes onto the user.
This includes changes made to the Attack, Defense, Special Attack, Special Defense, Speed, accuracy, and evasion stats, and incorporates both positive and negative changes.
|Psych Up Move Details|
|PP||10 (max. 16)|
Psych Up is one of those moves that seems like it would be more at home in the Dark-type category, as it reeks of playful mischief.
It is best used against an opponent whose strategy depends on stat boosts, such as a Pokémon that has stacked several uses of Swords Dance and thus has an astronomically high Attack stat to piggyback off of.
And here’s a bit of interesting info about Psych Up:
- Psych Up ignores accuracy checks. It will hit the target without fail, except when the target is in a semi-invulnerable state from using moves such as Fly or Dig.
- Psych Up can be stolen by Snatch. And it will then be used on the Pokémon from which it was taken.
- If Psych Up is used in a Pokémon Contest in the Smart category, it will not earn any Appeal Points, but the user’s next move will earn double the Appeal Points in that turn.