Spiritfarer Cellar: How To Use + Upgrade

Using the Cellar in Spiritfarer
The Cellar
Unlocked By
  • Master Blueprint Station
  • Stanley’s “It’s Alive” Request
Construction Materials
  • 20 Linen Fabric
  • 3 Comet Rocks
  • 10 Bottled Ectoplasm
Improvement Materials
  • 12 Silk Fabrics
  • 7 Bottled Ectoplasms
  • 1 Hematite
  • 795 Glims

To use the Cellar, you will need to input a number of food items in any of its compartments and wait for them to age or ferment. Once the process is done, these food items are then used as different ingredients for cooking in the Kitchen.

This guide will cover everything you need to know about building, using, and upgrading the Cellar.

How To Unlock the Cellar

You can fish for Stanley after sending four spirits to the Everdoor. / Spiritfarer
You can fish for Stanley after sending four spirits to the Everdoor.

To unlock the Cellar, you first need the spirit Stanley onboard the ship. Here’s how you can get him:

Step 1: Send four spirits to the Everdoor.

Step 2: Fish for a Mysterious Seed with a Mushroom Icon. You can fish for this seed anywhere, and finding it is completely random.

Step 3: After getting the seed, plant it in the Garden. It will grow into Stanley, and that’s how he joins your ship.

Note: If you’re having difficulty fishing for the seed, try looking for it in Francis the Wandering Merchant’s shop.

Once Stanley is on the ship, follow these quests as usual:

  • Big Boy’s Room (1)
  • Big Boy’s Room (2)
  • Unnamed Request (Dust Shades Minigame)
  • Dr. Splash’s Strange Experiments
  • Junior Architectural Designer
  • Mysterious Word

After these requests are done, he will give you the “It’s Alive!” request, where he’ll ask you to build the Cellar for his “experiments”.

For this, head on to Albert’s Shipyard and get the Master Blueprint upgrade. This requires:

  • 10 Silica Powders
  • 10 Zinc Ingots
  • 2,800 Glims

With the upgrade purchased, you can then head on to your Blueprint Station and build the Cellar.

How To Build the Cellar

Cellar Building Requirements
Material Where/How to Get
20 Linen Fabrics Input linen fiber into the Loom to make linen thread, and put linen thread into the improved Loom to make linen fabric.

You can grow linen fiber from linen seeds planted in the field, bought from:

  • Hummingberg (X: 39, Y: 139)
  • Furogawa (X: -150, Y: 67)
  • Bottom Line Corp. (X: 137, Y: 59)
3 Comet Rocks Collected from the Meteor Showers event that Giovanni introduces to you.

Meteor Shower event locations are at:

  • X: 175, Y: -82
  • X: 228, Y: -8
  • X: 205, Y: 18
  • X: 258, Y: 8
10 Bottled Ectoplasms Bottled ectoplasm is acquired from the Bottled Ectoplasm mini-game where you catch night-shades.

The event is triggered by interacting with Jacob the pet beetle, inside Stanley’s playroom.

Using the Cellar

Choose from the available food in your inventory that can be fermented in the Cellar. / Spiritfarer
Choose from the available food in your inventory that can be fermented in the Cellar.

Step 1: Enter the Cellar and interact with any of the three compartments.

Step 2: Once you pick a compartment, your inventory will open showing all of the food items that you can age in the facility. You can pick up to five of the same item.

Step 3: After confirming, a timer will appear at the top of the compartment indicating how long you need to wait. Interacting with the items before the timer is complete will un-age the items and put them back into your inventory.

Step 4: Wait for the timer to finish and interact with the compartment again to get the food items. However, make sure you don’t leave it too long inside as it will become an “Expired Meal.”

After choosing the food, a timer prompt will appear indicating how long you need to wait. / Spiritfarer
After choosing the food, a timer prompt will appear indicating how long you need to wait.

Here’s a table of all of the food items you can age in the Cellar, along with their outputs:

Food Input Output
Herring Surstromming
Cabbage Sauerkraut
Milk Yoghurt
Yoghurt Cheese

Note: if you leave Milk in the Cellar for too long, it will eventually turn into Cheese.

Cellar Improvement Upgrade

The Cellar Improvement in a treasure chest located in Misty Woods. / Spiritfarer
The Cellar Improvement in a treasure chest located in Misty Woods.

You can find the Cellar Improvement blueprint in Misty Woods (X: 148, Y: 152). Here’s how:

Step 1: From the starting point, head left and use the Bounce ability on the tent to reach the landing above.

Step 2: From the landing, use the Zipline ability on the post to go right and glide down the next landing with the Gold deposit.

Step 3: Drop below that landing to find a small outcropping with a lamppost and a treasure chest. That treasure chest contains the Cellar Improvement blueprint.

Once improved, the Cellar will double the output of whatever food item you age inside. For example, if you age 3 Herrings, you get 6 Surstromming.

The Cellar Improvement blueprint requires the following materials:

Material Where/How to Get
12 Silk Fabrics Made by weaving silk thread at the upgraded Loom. Meanwhile, silk thread is made by weaving silk fiber, harvested from Mulberry Seeds planted in an Orchard.

Mulberry Seeds are bought for 2,000 Glims apiece in the Oxbury Shop.
7 Bottled Ectoplasms Bottled ectoplasm is acquired from the Bottled Ectoplasm mini-game where you catch night-shades.

The event is triggered by interacting with Jacob the pet beetle, inside Stanley’s playroom.
1 Hematite Obtained by completing Francis’ “Sparkle for Days” errand or as a reward from Susan’s Museum after collecting 9 types of fish.
795 Glims Glims are acquired from finishing quests, selling items, and completing tasks.

February Cortes

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Feb has been trying to speedrun Super Mario 64 since he was 10 years old, but doesn't have the hand-eye coordination for it. When not attempting that, he spends his free time playing Metroidvanias, platformers, and Resident Evil 4 on all available consoles. He also likes building Gunpla and writing music, and thinks bicycles are man's greatest invention.

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