|Lucky Punch Locations|
|1||Held item (5% chance) found on the following Pokémon:
Lucky Punches are only found as held items on wild Happiny in the Trophy Garden, which is a field behind Route 212’s Pokémon Mansion.
But the National Pokédex is required to make Happiny appear, so you can only find Happiny in the post-game.
They also won’t spawn until you speak to the Mansion’s owner, Mr. Backlot, and confirm their existence in the Garden (see more below).
Acquiring Lucky Punches
After you’ve received the National Pokédex, you’ll be able to cause rare Pokémon to appear at the Trophy Garden on Route 212.
This is done by speaking to Mr. Backlot inside the Pokémon Mansion.
Tip: It would be a good idea to put together a designated item-farming team before attempting to get a Lucky Punch. A good held item farming team uses a combination of stealing moves and the Abilities Compoundeyes and Frisk to streamline the item-hunting process.
Finding the Pokémon Mansion & Mr. Backlot
When you’re prepared, head to the Pokémon Mansion by Flying to Hearthome City’s Pokémon Center and heading south.
When you reach the white picket fences to the south, turn eastward.
Turn south when you reach the Fisherman NPC standing in the middle of the intersection, then turn west to follow the pathway near the Hearthome City sign.
Head southwest until you reach the two city gates in the corner of town.
Take the gate to the south to enter Route 212.
Pass through the gate and continue traveling southward on Route 212, hugging the eastern edge when trees start to break up the path.
Just circle around the ponds you encounter along the way.
Head south until you see the Pokémon Mansion’s gilded front gates and statues.
Enter the premises and head northward up the paved pathway.
Enter the Pokémon Mansion through the front doors.
Once inside, take a right into the eastern corridor.
Enter the first room to the north, which is Mr. Backlot’s office.
Tip: Save the game here before you do anything else.
Inside, you will find Mr. Backlot standing next to his butler.
If you speak to Mr. Backlot, he will start a long self-congratulating speech about the rare Pokémon he has in the Trophy Garden. Act impressed to keep him talking.
Eventually Mr. Backlot will mention the latest rare Pokémon that he allegedly saw in the Trophy Garden.
The Pokémon he mentions is random and changes once every 24 hours.
However, if you soft reset the game and speak to Mr. Backlot again, you can force the specified Pokémon to change to a different one.
Repeat the soft reset process until Backlot mentions Happiny.
Mr. Backlot’s butler will then inform him that the specified Pokémon isn’t actually in the Trophy Garden. After a quick discussion between the two, the butler will leave the room.
Mr. Backlot will continue lying in an attempt to save face.
At this point, the butler will have already snuck out and released the aforementioned Pokémon into the Trophy Garden under Backlot’s orders.
Finding Wild Happiny
Leave the room and head westward back into the main hall.
Then turn north and leave the Pokémon Mansion through the back door.
Search through the tall grass here for a Happiny.
This may take a while, since each random encounter only has a 5% chance of being the Pokémon Mr. Backlot bragged about.
On top of that, each Happiny you do find will only have a 5% chance of holding a Lucky Punch. So it’s pretty rare!
Tip: If you’re using an item-farming team, that 5% item chance will be increased to 20% thanks to Compoundeyes.
Frisk will also alert you to each foe’s held item status, allowing you to run from any empty-handed Pokémon and saving you tons of time.
Once you’ve found a Happiny holding a Lucky Punch, either capture the Pokémon or use a stealing move like Thief to take the Lucky Punch.
Then you can end the battle however you prefer — you’ll keep the Lucky Punch even if you flee.
Lucky Punch Details & Uses
The Lucky Punch doubles the critical-hit ratio if you give it to a Chansey as a held item.
This gives every damaging move a 12.5% chance of inflicting double damage, rather than the standard 6.25%.
Unfortunately, this is about as useless as a held item gets, to the point that it’s unclear why it would have been added to the game at all.
The reason is simple:
Chansey is not a fighter.
It has the single worst base Attack stat of any Pokémon in the game, and its Special Attack is only marginally better. All the critical hits in the world wouldn’t be enough to change this.
But there’s more.
Chansey’s evolution, Blissey, can’t use the Lucky Punch. Blissey’s base Special Attack stat is over double what Chansey’s is, making it the only Pokémon in Chansey’s evolutionary line that might have benefited from an increased critical hit chance.
Any attempt to turn Chansey into an offensive Pokémon is bound to disappoint you, so you’re better off leaving the Lucky Punch in the Bag (or not chasing it at all).