Where To Get TM35 Sleep Talk in Pokémon Crystal

Near the Radio Director with the Sleep Talk TM (Pokémon Crystal)
TM35 Sleep Talk
# Location Repeatable?
1 Goldenrod Underground B3F. The TM is next to the Radio Director while raiding Team Rocket’s warehouse. (Basement Key needed.) No

You can find TM35 Sleep Talk in a hidden warehouse deep in the Goldenrod City Underground during Team Rocket’s takeover of Goldenrod Radio Tower.

Entering this hidden warehouse requires the Basement Key, which you get by defeating the Rocket Executive on the fifth floor (5F) of the Rocket-controlled Radio Tower.

Team Rocket won’t take over the Radio Tower until you conquer your seventh Gym in Mahogany Town, so you’ll only be able to get TM35 Sleep Talk at that point.

Prerequisites

You need a Basement Key to enter the Underground Warehouse where TM35 is being kept (along with a kidnapped Radio Director).

But we’ll have to wait until Team Rocket takes over Goldenrod Radio Tower to get it. This happens after defeating your seventh Gym Leader at Mahogany Town.

Once that’s done, Fly to reach Goldenrod City after getting the call from Prof. Elm about Team Rocket taking over. Then head for the Radio Tower.

Getting the Basement Key in Radio Tower

From the Pokémon Center, start heading north and turn left right before the train tracks.

Heading up from the Pokémon Center toward the Radio Tower. / Pokémon Crystal
Heading up from the Pokémon Center toward the Radio Tower.

You’ll find the Radio Tower on the western end of this road.

Radio Tower entrance. / Pokémon Crystal
Radio Tower entrance.

The Rocket Executive we need to beat is on the fifth floor (5F). Let me briefly walk you through each of them.

First Floor (1F)

Once inside the Radio Tower, go right past the counter to find the stairs leading up.

Radio Tower (taken over), 1F. / Pokémon Crystal
Radio Tower (taken over), 1F.

There’s only one enemy trainer on this floor: a Team Rocket Grunt with two Level 24 Raticates. You must defeat them to access the next floor.

Second Floor (2F)

Now, you must cross to the left side to find the way upstairs.

Radio Tower (taken over), 2F. / Pokémon Crystal
Radio Tower (taken over), 2F.

As you make your way through the office, you’ll have to fight at least three out of four Team Rocket members on this floor.

Third Floor (3F)

Three more trainers are on the third floor: two Rocket Grunts and a Scientist.

However, you only need to fight the one guarding the stairs leading to 4F.

Radio Tower (taken over), 3F. Route to reduce combat. / Pokémon Crystal
Radio Tower (taken over), 3F. Route to reduce combat.

The Rocket Grunt teams are similar, but the Scientist introduces Magnemites into the mix.

Tip: With the addition of the Electric-type Magnemite, the Rock/Ground-type Onix becomes the ideal Pokémon to fight through the Radio Tower.

Fourth Floor (4F)

You’ll find two enemy trainers on 4F, but only the Scientist is unavoidable.

The Rocket Grunt to the right is spinning clockwise, and you can easily time your movements to walk by him.

Radio Tower (taken over), 4F. / Pokémon Crystal
Radio Tower (taken over), 4F.

The biggest threat on this floor is the Scientist’s Porygon. It’s a Normal-type, so any Fighting-type moves (Rock Smash, Dynamic Punch, etc.) are ideal here.

Fifth Floor (5F)

The only one on this floor is the Rocket Executive posing as the Radio Director. He’ll approach you as you enter the room, challenging you to a battle after revealing himself.

Radio Director reveals himself to be a Team Rocket Executive. / Pokémon Crystal
Radio Director reveals himself to be a Team Rocket Executive.

His team is only slightly stronger than the rest of the enemies so far, but he has one significant weakness: all of his Pokémon are Poison-type.

Rocket Executive
Koffing (x5) Poison-type Level 30
Weezing Poison-type Level 32

If you have a Ground-type or Psychic-type Pokémon with decent same-type moves, he’s done for.

The Rocket Executive will give you the Basement Key after you defeat him.

Getting TM35 Sleep Talk (Step-by-Step)

Armed with the Basement Key, we’re ready to visit the Goldenrod Underground.

Finding Goldenrod City’s Underground

Starting at Goldenrod’s Pokémon Center, head north.

Heading north from the Pokémon Center. / Pokémon Crystal
Heading north from the Pokémon Center.

After crossing over the train tracks going up, turn left. Then enter the second building that’s just left of the Name Rater.

Reaching the Goldenrod Underground to the left of the main road. / Pokémon Crystal
Reaching the Goldenrod Underground to the left of the main road.

Finally, head down the stairs and into the Goldenrod Underground.

Entering the Goldenrod Underground proper. / Pokémon Crystal
Entering the Goldenrod Underground proper.

Head down and then to the right to find the door to the Goldenrod Underground Basement. Use the Basement Key to enter.

Bird’s eye view of the northern section of the Goldenrod Underground. / Pokémon Crystal
Bird’s eye view of the northern section of the Goldenrod Underground.

Note: You might have to fight some trainers if you’ve never been here, but their Pokémon are all very low-level. They shouldn’t be a problem at this point in the game.

Accessing the Basement

Battle your rival in the Goldenrod Underground Basement, just a few steps from the stairs you just came down.

Your rival shows up unexpectedly. / Pokémon Crystal
Your rival shows up unexpectedly.

Here’s how his team looks this time around:

SCROLL
Pokémon Type Level Moves
Golbat Poison/Flying 30
  • Wing Attack
  • Confuse Ray
  • Bite
  • Leech Life
Magnemite Electric/Steel 28
  • SonicBoom
  • Thunder Wave
  • Tackle
  • ThunderShock
Haunter Ghost/Poison 30
  • Shadow Ball
  • Lick
  • Curse
  • Mean Look
Sneasel Dark/Ice 32
  • Faint Attack
  • Leer
  • Quick Attack
  • Screech

Depending on which starter Pokémon you picked, he’ll also have one of these three:

SCROLL
Pokémon Type Level Moves
Quilava
(if you got Chikorita)
Fire 32
  • Ember
  • SmokeScreen
  • Quick Attack
  • Flame Wheel
Feraligatr
(if you got Cyndaquil)
Water 32
  • Bite
  • Scary Face
  • Rage
  • Water Gun
Meganium
(if you got Totodile)
Grass 32
  • PoisonPowder
  • Razor Leaf
  • Body Slam
  • Reflect

Defeat three Rocket Grunts on your way to the very left edge of this room.

Bird’s eye view of the Goldenrod Underground B1F. / Pokémon Crystal
Bird’s eye view of the Goldenrod Underground B1F.

Tip: Ground and Psychic-types can make these fights very easy due to their type advantage against Poison-types.

Flip every switch once, activating them in order from left to right.

Order in which you should flip the switches to open the way forward. / Pokémon Crystal
Order in which you should flip the switches to open the way forward.

This will open up the way to the Warehouse.

Tip: If you’ve already moved the switches around, you can exit the room and come back for a reset.

So just head through the now-open pathways and enter the Warehouse. Here’s how:

From the top left corner of the map (near the first switch), go down, then right.

Crossing the first barrier. / Pokémon Crystal
Crossing the first barrier.

You’ll have to battle Burglar Eddie:

Burglar Eddie
Growlithe Fire-type Level 26
Koffing Poison-type Level 23

Then once again, down and right.

Crossing the second barrier. / Pokémon Crystal
Crossing the second barrier.

You’ll run into a second trainer on the way: Burglar Duncan.

Burglar Duncan
Koffing Poison-type Level 23
Magmar Fire-type Level 25
Koffing Poison-type Level 23

Finally, you must defeat a feminine Rocket Grunt before entering the Warehouse through the blue doors further right.

Approaching the door to the Underground Warehouse. / Pokémon Crystal
Approaching the door to the Underground Warehouse.
Rocket Grunt (Fem)
Gloom (x2) Poison-type Level 25

Tip: There’s a Full Heal on the ground to the north right before the Rocket Grunt.

Head deeper into the Warehouse to find the real Radio Director of Radio Tower. Here’s how to reach his exact location:

Underground Warehouse entrance. / Pokémon Crystal
Underground Warehouse entrance.

There are three Rocket Grunts in this area, and all of them must be defeated on your way to the Radio Director. Their teams are nothing special, though.

You’ll also find an Ultra Ball near the first bend in the road.

Passing by an Ultra Ball on our way to the Radio Director. / Pokémon Crystal
Passing by an Ultra Ball on our way to the Radio Director.

And there’s a Max Ether further ahead, by some crates to the south.

Passing by a Max Ether on our way to TM35. / Pokémon Crystal
Passing by a Max Ether on our way to TM35.

You’ll eventually reach a staircase guarded by a Rocket Grunt. Go up to get the Amulet Coin if you want it, then come back down and keep advancing further into the Warehouse.

Passing by stairs leading to Amulet Coin on our way to TM35. / Pokémon Crystal
Passing by stairs leading to Amulet Coin on our way to TM35.

Finally, you’ll reach the center of the warehouse.

Fight through one last Rocket Grunt before finally finding the Radio Director and TM35 Sleep Talk.

Approaching the Radio Director and Sleep Talk TM. / Pokémon Crystal
Approaching the Radio Director and Sleep Talk TM.
Obtaining TM35. / Pokémon Crystal
Obtaining TM35.

TM35 Sleep Talk Details + Uses

Sleep Talk Move Details
Type Normal
Category ???
Power ???
Accuracy ???
PP 10 (max. 16)

Sleep Talk is a unique move that allows sleeping Pokémon to use one of their moves randomly (not including Sleep Talk itself).

This is a fantastic counter against foes that put your Pokémon to sleep, but it becomes much more reliable paired with a Psychic-type move: Rest.

Rest allows your Pokémon to replenish its HP and remove any status ailments. In exchange, it falls asleep for three turns.

You can keep up the pressure on your opponent in this state, thanks to Sleep Talk. It might even choose Rest, healing your Pokémon and resetting the 3-turn timer.

Note: The only other move that a Pokémon can use while sleeping is Snore.

Rest + Sleep Talk Combo Moves

After learning Rest and Sleep Talk, your Pokémon still has two spots available in their movelist. Choosing wisely is essential to make the Rest + Sleep Talk strategy shine.

Some good moves include:

Move Type Explanation
Hydro Pump Water Has a high Power (110) but low PP (5). Sleep Talk doesn’t spend the move’s PP.
Fire Blast Fire Same as above, but it has a 10% chance of inflicting Burn.
Toxic Poison Badly poisons the target 90% of the time. They’ll lose health while you stall with Rest + Sleep Talk.
Leech Seed Grass Seeds your opponent, draining ⅛ of their HP every turn and healing your Pokémon with it. Great for stalling.

But some moves can’t be chosen by Sleep Talk. These are:

  • Bide
  • Dig
  • Fly
  • Metronome
  • Razor Wind
  • Skull Bash
  • Sky Attack
  • Solar Beam
  • Struggle

On the other hand, the following moves can be chosen but will always fail:

  • Metronome
  • Mirror Move
  • Sketch

Who To Teach Sleep Talk To

When choosing who to teach Sleep Talk to, we want to look out for high HP and high Defense. Here are some ideas:

Pokémon Type Location
Snorlax Normal Blocking Route 11
Lapras Water/Ice-type Union Cave (Fridays)
Umbreon Dark Evolve Eevee with high Friendship at night.
Slowking Water/Psychic Evolve Slowpoke

These Pokémon can also learn Rest by leveling up or via TM44. They can help you try the [Rest + Sleep Talk] strategy right away!

Nelson Chitty

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Nelson Chitty is a Venezuelan expat living in Argentina. He’s a writer and translator passionate about history and foreign cultures. His ideal weekend is spent between leisurely playing games of Civilization VI and looking for the next seinen anime to marathon.

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