
The Level 63 dungeon Shisui of the Violet Tides can be unlocked by accepting the MSQ “The Palace of Lost Souls” from Kurenai in The Ruby Sea (X:20.1, Y:20.1). This quest is part of the patch 4.0 Main Scenario Questline for the Stormblood expansion.
In this guide we’ll cover the mechanics of all the boss fights in this dungeon, along with all the drops and rewards you can get.
Step-by-Step Unlock Guide

- Accept the Level 63 MSQ “The Palace of Lost Souls” from Kurenai in The Ruby Sea (X:20.1, Y:20.1).
- Speak with Shiosai in The Ruby Sea (X:21.3, Y:19.5).
- Meet Kurenai outside the palace in The Ruby Sea (X:2.3, Y:36.6).
Detailed Unlocking Guide

Shisui of the Violet Tides is the second of six story dungeons introduced in patch 4.0 of the Stormblood expansion.
You can unlock it by accepting Level 63 MSQ “The Palace of Lost Souls” from Kurenai in The Ruby Sea (X:20.1, Y:20.1).
The anxious Kurenai will tell you about the arrival of a black-robed man at the Shisui of the Violet Tides who summoned a flood of voidsents to overrun the entire palace.
This incident forced Sui-no-sato’s high priest Shiosai to seal the palace away.
With no other way to defeat the mass of voidsents, Shiosai plans to destroy the palace for good.
Kurenai urges you to convince the high priest to let you delve into the palace and rid it of the invading voidsents.
Talk to Shiosai in The Ruby Sea (X:21.3, Y:19.5) to continue.

Shiosai agrees to let you inside and hands you a scroll that will grant you access to the palace.
However, should you fail to defeat the voidsents, Shiosai will move forward with his plan.
After talking to the high priest, follow Kurenai to the palace’s entrance at The Ruby Sea (X:2.3, Y:36.6) to unlock Shisui of the Violet Tides. This dungeon requires at least a Level 63 Disciple of War or Magic job and an average item level of 245 to enter.
Boss #1: Amikiri

Mechanics
- Sharp Strike: A single-target attack that deals moderate damage to the primary tank.
- Prey: The boss will mark one random player with “Prey.” After a few seconds, its target will be fettered, and the boss’ leg will become targetable. Destroy the leg to free the affected player. After destroying its leg, the boss will become incapacitated and receive a “Vulnerability Down” debuff.
- Shuck: During “Prey,” the boss will slowly charge “Shuck” on the fettered player, a cleaving knockback attack that applies a 20-second “Concussion” DoT. Destroy the leg before this attack goes off, or the marked player will likely die.
- Kamikiri: The boss will occasionally spawn “Kamikiri” mobs that can also use “Sharp Strike” and “Digestive Fluid.”
- Digestive Fluid (Kamikiri): Targeted AoEs on random players that spawn “Dropsy” DoT puddles.
Rewards
Name | Type | Rarity |
---|---|---|
Ruby Tide Bracelets of Aiming | Bracelets | Dungeon (Green) |
Ruby Tide Bracelets of Casting | Bracelets | Dungeon (Green) |
Ruby Tide Bracelets of Fending | Bracelets | Dungeon (Green) |
Ruby Tide Bracelets of Healing | Bracelets | Dungeon (Green) |
Ruby Tide Bracelets of Slaying | Bracelets | Dungeon (Green) |
Ruby Tide Ring of Aiming | Ring | Dungeon (Green) |
Ruby Tide Ring of Casting | Ring | Dungeon (Green) |
Ruby Tide Ring of Fending | Ring | Dungeon (Green) |
Ruby Tide Ring of Healing | Ring | Dungeon (Green) |
Ruby Tide Ring of Slaying | Ring | Dungeon (Green) |
Shisui Zori of Aiming | Feet | Dungeon (Green) |
Shisui Zori of Casting | Feet | Dungeon (Green) |
Shisui Zori of Fending | Feet | Dungeon (Green) |
Shisui Zori of Healing | Feet | Dungeon (Green) |
Shisui Zori of Maiming | Feet | Dungeon (Green) |
Shisui Zori of Scouting | Feet | Dungeon (Green) |
Shisui Zori of Striking | Feet | Dungeon (Green) |
Boss #2: Ruby Princess

Before the start of the fight, determine which chest you’ll be using throughout the fight to handle incoming mechanics correctly.
Mechanics
- Tornadogenesis: A cleaving tankbuster attack on the primary target. Face the boss away from the party at all times.
- Seduce: The boss will move to the center and cast a large point-blank AoE that applies “Seduce” for seven seconds, causing players to walk toward her uncontrollably. To avoid this debuff, stand inside a chest to get the “Old” status.
- Coriolis Kick: A large point-blank knockback AoE deals high damage. This attack always follows “Seduce.”
- Abyssal Volcano + Geothermal Flatulence: The boss will mark two players for “Geothermal Flatulence” AoEs that follow the players around for a few seconds. At the same time, she’ll use “Abyssal Volcano,” a point-blank AoE. Run around the edges of the arena until the AoEs stop.
Rewards
Name | Type | Rarity |
---|---|---|
Ruby Tide Earrings of Aiming | Earrings | Dungeon (Green) |
Ruby Tide Earrings of Casting | Earrings | Dungeon (Green) |
Ruby Tide Earrings of Fending | Earrings | Dungeon (Green) |
Ruby Tide Earrings of Healing | Earrings | Dungeon (Green) |
Ruby Tide Earrings of Slaying | Earrings | Dungeon (Green) |
Shisui Kote of Aiming | Hands | Dungeon (Green) |
Shisui Kote of Casting | Hands | Dungeon (Green) |
Shisui Kote of Fending | Hands | Dungeon (Green) |
Shisui Kote of Healing | Hands | Dungeon (Green) |
Shisui Kote of Maiming | Hands | Dungeon (Green) |
Shisui Kote of Scouting | Hands | Dungeon (Green) |
Shisui Kote of Striking | Hands | Dungeon (Green) |
Shisui Mengu of Aiming | Head | Dungeon (Green) |
Shisui Mengu of Casting | Head | Dungeon (Green) |
Shisui Mengu of Fending | Head | Dungeon (Green) |
Shisui Mengu of Healing | Head | Dungeon (Green) |
Shisui Mengu of Maiming | Head | Dungeon (Green) |
Shisui Mengu of Scouting | Head | Dungeon (Green) |
Shisui Mengu of Striking | Head | Dungeon (Green) |
Ruby Tide Necklace of Aiming | Necklace | Dungeon (Green) |
Ruby Tide Necklace of Casting | Necklace | Dungeon (Green) |
Ruby Tide Necklace of Fending | Necklace | Dungeon (Green) |
Ruby Tide Necklace of Healing | Necklace | Dungeon (Green) |
Ruby Tide Necklace of Slaying | Necklace | Dungeon (Green) |
Boss #3: Shisui Yohi

Mechanics
- Foul Nail: A multi-hit tankbuster attack on the primary target. Shield and heal through the damage.
- Thick Fog: A room-wide AoE attack that turns the floor to water. During this time, the boss will submerge underwater and swim around as indicated by circular ripples around the arena. This mechanic also spawns “Churn” bubbles that apply “Dropsy” DoTs to everyone. Destroy the bubbles to dispel the DoTs.
- Black Tide: After “Thick Fog,” the boss will reemerge and use a non-telegraphed point-blank AoE that applies a stacking “Vulnerability Up” debuff for 50 seconds. Run away from the ripples to avoid the attack.
- Bubble Burst (Churn): If the bubbles are left alive after the boss reemerges, they’ll explode into room-wide AoEs that apply “Damage Down” for 30 seconds.
- Mad Stare: A room-wide look-away attack that applies “Hysteria” for seven seconds, causing affected players to run around uncontrollably. Face your character away from the boss before this attack goes off.
- Naishi-no-Kami & Naishi-no-jo: Two sharks will target the healer and a DPS with “Bite and Run.” Kill the sharks before the attack goes off.
- Bite and Run (Naishi mobs): An extending line AoE from the shark to its targeted player that deals very high damage. Kill the sharks as soon as possible.
Rewards
Name | Type | Rarity |
---|---|---|
Shisui Joi of Aiming | Body | Dungeon (Green) |
Shisui Joi of Casting | Body | Dungeon (Green) |
Shisui Joi of Fending | Body | Dungeon (Green) |
Shisui Joi of Healing | Body | Dungeon (Green) |
Shisui Joi of Maiming | Body | Dungeon (Green) |
Shisui Joi of Scouting | Body | Dungeon (Green) |
Shisui Joi of Striking | Body | Dungeon (Green) |
Ruby Tide Codex | Book | Dungeon (Green) |
Ruby Tide Grimoire | Book | Dungeon (Green) |
Ruby Tide Longbow | Bow | Dungeon (Green) |
Ruby Tide Cane | Cane | Dungeon (Green) |
Ruby Tide Daggers | Daggers | Dungeon (Green) |
Ruby Tide Musketoon | Firearms | Dungeon (Green) |
Ruby Tide Claws | Fist Weapon | Dungeon (Green) |
Ruby Tide Axe | Greataxe | Dungeon (Green) |
Ruby Tide Greatsword | Greatsword | Dungeon (Green) |
Ruby Tide Gunblade | Gunblade | Dungeon (Green) |
Ruby Tide Uchigatana | Katana | Dungeon (Green) |
Shisui Kohakama of Aiming | Legs | Dungeon (Green) |
Shisui Kohakama of Casting | Legs | Dungeon (Green) |
Shisui Kohakama of Fending | Legs | Dungeon (Green) |
Shisui Kohakama of Healing | Legs | Dungeon (Green) |
Shisui Kohakama of Maiming | Legs | Dungeon (Green) |
Shisui Kohakama of Scouting | Legs | Dungeon (Green) |
Shisui Kohakama of Striking | Legs | Dungeon (Green) |
Ruby Tide Paladin’s Arms (IL 270) | Other | Dungeon (Green) |
Ruby Tide Lance | Polearm | Dungeon (Green) |
Ruby Tide Rapier | Rapier | Dungeon (Green) |
Ruby Tide Rod | Staff | Dungeon (Green) |
Ruby Tide Astrometer | Star Globe | Dungeon (Green) |
Ruby Tide Windfire Wheels | Throwing Weapons | Dungeon (Green) |
Bombfish | Minion | Basic |
The Open Box Orchestrion Roll | Orchestrion Roll | Basic |
Extra Treasure Coffers

Apart from the boss rewards, there are four treasure coffers located throughout the dungeon that you can open for more gear, crafting material, and crystal rewards:
- (X:10.5, Y:10.1)
- (X:11.0, Y:8.6)
- (X:12.4, Y:5.5)
- (X:10.6, Y:4.7)
-
Final Fantasy XIV
- FFXIV Shisui of the Violet Tides: Unlock + Boss Guide