|Pokémon Mansion – Southwest corner of the basement floor (B1F)
TM22 SolarBeam can be found in the basement of the Pokémon Mansion, which is located in the top-left corner of Cinnabar Island. This is the only way to acquire TM22 in the game.
But before you can reach Cinnabar Island and the Pokémon Mansion, you’ll need to defeat Gym Leader Koga in Fuchsia City so you can use Surf outside of battle.
TM22 SolarBeam Location
Step 1: Starting from the Cinnabar Island Pokémon Center, head towards the northeast corner of the island.
Step 2: Enter the Pokémon Mansion when you find the building (it’s across from the gym).
Step 3: Now inside the Pokémon Mansion, head north across the carpet.
Step 4: At the end of the carpet is a staircase. Take the stairs to the 2nd floor.
Step 5: At the top of the stairs is a Mewtwo statue. Press it to unlock the metal gate which opens a room to the north.
Step 6: Head east from the statue, then veer north after passing the staircase and head up the hallway.
Step 7: Continue north across the 2nd floor, then turn west into a room just past the rocks.
Step 8: The room you’re in now is the one that was unlocked by the statue. Take the stairs ahead to go up to the 3rd floor.
Step 9: Another statue is located here, and you’ll want to press the switch on this statue as well.
Step 10: Head south from the statue and enter the room that was just unlocked.
Step 11: Ahead to the south is a balcony. Continue south to jump through the balcony.
Step 12: The balcony will lead back to the 1st floor. After landing, head south past the scientist.
Step 13: Ahead to the southeast is a set of stairs going down. Take these stairs to go down into the basement (B1F).
Step 14: Once you’re on the basement level, head left and then turn to go north up the hallway.
Step 15: Enter the room to the west with the open door.
Step 16: Another Mewtwo statue is located in the southeast corner of this room. Press the switch on the statue here.
Step 17: Then head west through the doorway to the left of the room, and then turn north to go up this hallway.
Step 18: After passing through the door, veer northeast to follow the hallway along.
Step 19: The door along the far right-hand wall that was locked previously is now unlocked.
So head to the right-hand side and look for this opening, and then go north through the doorway into the new area.
Step 20: Keep north into the next unlocked room up ahead.
Step 21: Press the Mewtwo statue in the room ahead.
Step 22: After pressing the statue, exit south through the room.
Step 23: Head west through the hallway, passing the rooms above.
Step 24: Enter the far southwest room at the end of the hallway.
Step 25: TM22 SolarBeam will be on the ground in this room.
TM22 SolarBeam Details + Uses
|SolarBeam Move Details
SolarBeam is a Grass-type Special Attack with a great chance to O.H.K.O its target. With 120 Power and perfect Accuracy, the move’s devastating damage output is balanced by the fact that it’s a two turn move.
- SolarBeam requires one turn to charge, so it does nothing when you first use it.
- Then it will execute the move on the following turn
But there is a strategy that allows SolarBeam to be used in 1 turn without a charge.
If the weather is sunny, SolarBeam can be used in the same turn every turn.
The easiest way to guarantee sunny weather is to use the move Sunny Day. The effects of Sunny Day last for five turns, which gives you a window to use SolarBeam for five consecutive uses.
You could even use Sunny Day multiple times per battle if needed.
Who To Teach SolarBeam To
In FireRed & LeafGreen there are several Grass-types that can learn both SolarBeam and Sunny Day. Some great options to teach this move combo to would be Exeggutor, Venusaur, and Vileplume.
Grass-types are able to use SolarBeam exceptionally well, because STAB (Same-type attack bonus) boosts the move’s Power to 180.