Selepation Cave Dungeon Guide + Map (FFCC Remastered)

Selepation Cave Postcard Screenshot in FFCC Remastered

Selepation Cave is a dungeon in Final Fantasy Crystal Chronicles available for players to challenge from Year 3 onward. It houses a Wind elemental Hot Spot.

It’s located on the southern edge of the Fields of Fum region, accessible by crossing the Jegon River from the port in Iron Mine Downs.

Location of Selepation Cave in world map / FFCC Remastered
Location of Selepation Cave in world map.

This dungeon represents a significant difficulty spike compared to anything on the other side of the river.

Make sure to upgrade your equipment as much as possible before tackling Selepation Cave.

Here’s a list of objectives to follow for a complete and efficient run:

  1. Get Magicites from monsters in Area #1.
  2. Hit glowing rocks simultaneously to unlock gates.
  3. Explore Area #2 (West Side) for treasure, or skip to #6.
  4. Explore Area #1 (2nd Floor) and use elevators to find treasure.
  5. Get the Moogle Stamp
  6. Head north and then west in Area #2 (East Side) to reach the boss room.
  7. Defeat the Cave Worm.

Let’s break it down.

Map

(Click for full-size)
Map of Selepation Cave.

Walkthrough

There are two ways through the Selepation Cave.

One is for speedrunners, and the other is for completionists – but they both begin with getting some magicite.

Step #1: Get Magicites from Monsters in First Area

Start by turning right at the very first crossroads and defeating all enemies on your way until you hit a passage leading to another area.

Battling a Blazer Beetle / FFCC Remastered
Battling a Blazer Beetle

The enemies in this area include Lizard Mages, Electric Jellyfish, Killer Bees, and Blazer Beetles.

  • Blazer Beetles are strong but easily Frozen or Paralyzed.
  • Electric Jellyfish can inflict Paralysis on contact and are weak to Blizzard.
  • Lizard Mages are resistant to Blizzard and weak to Fire.
  • Killer Bees can make you flinch, interrupting your casting. They’re vulnerable to Fire.

Turn around instead of crossing to the next area and start running to the left. You’ll pass the dungeon’s entrance and come across a locked gate next to some glowing stones.

Kill the Electric Jellyfish guarding the gate, but ignore it for now.

Keep heading west until you reach some stairs leading to a chest. Kill the enemies nearby and collect your treasure.

First chest in Selepation Cave / FFCC Remastered
First chest in Selepation Cave.

By now, you should’ve collected enough magicite to create Tier 2 spells like Fira, Blizzara, and Thundara. You should also have picked up Cure.

Most enemies in the dungeon are weak to Fira.

Blizzara is also fantastic, thanks to its ability to Freeze:

  • The Blazer Beetle
  • Electric Jellyfish
  • And all Lizardmen

Optional: Skip to Step #6

At this point, you could make a beeline for the boss by crossing the eastern passage and skipping to Step #6.

It’s a lot faster, but you’ll miss 8/10 chests in Selepation Cave, and you’ll need to return some other time to collect your Moogle Stamp.

Your choice!

Step #2: Hit Glowing Rocks Simultaneously to Open Gates

Return to the gate with the glowing rocks hanging beside it.

First gate at Selepation Cave / FFCC Remastered
First gate at Selepation Cave.

To open it, you need to hit the glowing rocks at the same time.

There are three glowing stones in multiplayer, requiring coordination between at least two characters, but it’s just two in single-player.

Stand somewhere between the glowy rocks and attack with your melee weapon, trying to hit both simultaneously. It might take a few tries, but you’ll get it eventually.

Prepare to face your first Lizard Captain right after you pass the unlocked door.

Tip: Lizard Captains are strong and can cast magic fast, but they’re extremely weak to Blizzard.

Kill all enemies in your way as you move to the northwest. You’ll eventually come across a chest up some stairs protected by a Blazer Beetle.

Second chest in Selepation Cave / FFCC Remastered
Second chest in Selepation Cave.

It can’t follow you upstairs.

Use this to your advantage to kill the Beetle from safety.

Then collect the Recipe from the chest and return to the main path.

You’ll soon come across another locked door next to suspended glowing stones. Open the door and keep following the path.

Get ready to fight another large group of monsters, including two Blazer Beetles, before crossing to the next area.

Blazer Beetles block the way forward / FFCC Remastered
Blazer Beetles block the way forward.

Tip: Thundara and Blizzara are invaluable to keep the two Blazer Beetles at bay.

Step #3: Clear Second Area (West Side)

Make your way straight through the cave until you reach a crossroads leading north, east, and west.

Both of these roads lead to the same place / FFCC Remastered
Both of these roads lead to the same place.

You’ll meet two new enemies here: a Gigas and a Cockatrice.

  • Gigas is slow but hard-hitting. Use Fire for massive damage.
  • Cockatrices can turn you to stone with close-range attacks. They’re weak to Fire.

Defeat them before taking the western path and following it northward, past lots of enemies, until you reach a chest containing an Artifact.

Tip: You could follow the path east before the chest and reach the boss immediately, but you’d miss several treasure chests.

Return to the crossroads at the beginning of this area, but this time head east.

Ignore the route heading south and brace for combat with an Electric Jellyfish, a Gigas, and a Cockatrice before reaching a chest with a valuable Recipe.

Fourth chest in Selepation Cave / FFCC Remastered
Fourth chest in Selepation Cave.

Finally, head back to the southward road we just passed and follow it to the next area.

Step #4: Return to First Area (Second Floor)

The “next area” is really just the second floor of the first area.

Start walking southward, defeating the Gigas and Electric Jellyfish before reaching an elevator.

First elevator in Selepation Cave / FFCC Remastered
First elevator in Selepation Cave.

Defeat them, enter the elevator to go down, and then head north as you hit the ground.

Tip: Sometimes, it takes some shuffling around for the elevator animation to start.

Fry the Killer Bee and Electric Jellyfish protecting the chest, retrieve its contents, then return to the elevator to head back up.

Keep following the road, and you’ll come across another elevator next to another Gigas + Killer Bee combo.

Take the elevator down and prepare for combat.

Sixth chest in Selepation Cave / FFCC Remastered
Sixth chest in Selepation Cave.

To the north, a Lizardman + Lizard Captain protect an Artifact chest. To the south, a Gigas blocks your way to a chest containing a Recipe.

Once you have everything, take the elevator back up and head southwest toward another platform.

Step #5: Get the Moogle Stamp

Step onto the platform to find an Electric Jellyfish and a Gigas protecting two chests.

Location of Moogle Nest in Selepation Cave / FFCC Remastered
Location of Moogle Nest in Selepation Cave.

Once you’ve defeated the monsters and collected your treasure, take a closer look at the planks hanging from the edge.

Explore this nook to find a Moogle Nest and get your Moogle Stamp for Selepation Cave.

Exit the Moogle Nest and head straight east until you reach the third and final elevator.

Go down and immediately head east toward the passage we had ignored in Step #1.

Step #6: Traverse Second Area (East Side)

You’ve just entered the second area again, but this time from the east side.

The following area is overrun with Sahagins who’ll jump out of the swirly water wells all around the place.

Tip: Sahagins are weak to Fire.

Sahagins and the wells they spring from / FFCC Remastered
Sahagins and the wells they spring from.

Head up the stairs to the northeast and follow the road straight up, killing any Sahagins and Cockatrices you may find along the way.

You’ll come across two paths leading west.

Before choosing your favorite westward path, keep heading north to find the 10th and final chest in Selepation Cave.

Tenth chest in Selepation Cave / FFCC Remastered
Tenth chest in Selepation Cave.

Then return to the crossroads and head west toward the boss room gate.

Step #7: Reach the Boss Room

Both passages will lead you to roughly the same place.

It’s an open area with a large group of monsters guarding the locked gate leading to the boss.

Last gate before the boss / FFCC Remastered
Last gate before the boss.

Here are some crowd control strategies that might come in handy include:

  • Run around in circles around the crowd to keep them close together.
  • Cast magic with large AoE or aim your Focus Attacks so you hit multiple enemies.

Once that’s done, hit the two glowing stones simultaneously and make a beeline toward the boss.

Boss: Cave Worm

Cave Worm makes an entrance / FFCC Remastered
Cave Worm makes an entrance.

The Cave Worm hits hard, but it’s crippled by its lack of mobility. As long as you keep your distance, you should be fine.

Here are some more tips to make the fight easier:

Tip #1: Take Out the Electric Jellyfish

Two Electric Jellyfish spawn together with the boss, and they’ll continue generating every minute or so after you kill them.

Cave Worm with Electric Jellyfish underlings / FFCC Remastered
Cave Worm with Electric Jellyfish underlings.

It’s crucial to keep killing them as they spawn, as they can easily stun you with melee moves or Thunder.

Becoming paralyzed can mean your doom against a hard-hitting boss like the Cave Worm.

Tip #2: Kill It With Fire!

You have several powerful spells at your disposition. Still, consider this:

  • The Cave Worm is immune to Blizzara
  • The Electric Jellyfish are immune to Thundara

This makes Fira the only real option if you don’t want to keep modifying your Command List back and forth.

Casting Fira on Cave Worm / FFCC Remastered
Casting Fira on Cave Worm.

Firaga would be even better, even though it takes longer to cast.

Tip #3: Embrace the Vacuum

Since the Cave Worm can’t chase you, it’ll try to keep you within range by inhaling strongly and sucking you toward itself.

Cave Worm sucks the player closer / FFCC Remastered
Cave Worm sucks the player closer.

This vacuum looks menacing, but it’s actually inoffensive.

It’s the perfect time for melee-based characters (read: Lilties) to deal damage without risking a counterattack.

Just remember to get away ASAP as soon as it stops inhaling.

Tip #4: Run Away to Heal

The Cave Worm’s lack of mobility allows players to take a breather and heal whenever needed.

Healing at a safe distance from Cave Worm / FFCC Remastered
Healing at a safe distance from Cave Worm.

Just put some serious distance between you and the boss, and none of its attacks will be able to reach you.

Set an amount of hearts you feel comfortable with and run away to heal whenever you drop past that point.

Tip #5: Hug the Wall

An easy-to-follow strategy is to stand around the right-side wall, just out of the Worm’s melee range.

Cave Worm shoots Slow Bubble / FFCC Remastered
Cave Worm shoots Slow Bubble.

This location makes most of the Cave Worm’s moves useless.

It can’t hit you by flailing, and the blast from it slamming its body against the ground doesn’t reach you either.

Not even the Slow bubble can hit you here, as it simply can’t turn its head enough to shoot in your direction.

This leaves only the mud-spewing attack. It hits hard, but it’s not fast enough to take more than a few hearts before you can heal.

Changes with Dungeon Cycles

Selepation Cave’s layout doesn’t change between cycles.

You’ll just need to watch out for beefier monsters and a much stronger boss with tons of HP.

Obtainable Items

You’ll find Artifacts, crafting Recipes, and Materials throughout the dungeon. You get to keep all Recipes and Materials, but you can only choose one Artifact to take with you.

Four Artifacts from monsters and chests and four from the boss loot / FFCC Remastered
Four Artifacts from monsters and chests and four from the boss loot.

Chest Items

SCROLL
Cycle First Second Third
Recipes Iron Armor
Iron Belt
Iron Gloves
Iron Sallet
Iron Shield
Master’s Weapon
Mythril Armor
Mythril Belt
Mythril Gloves
Mythril Sallet
Mythril Shield
Ring of Light
Warrior’s Weapon
Iron Armor
Lightning Belt
Lightning Gloves
Lightning Sallet
Lightning Shield
Master’s Weapon
Mythril Armor
Mythril Belt
Mythril Gloves
Mythril Sallet
Mythril Shield
Ring of Light
Time Armor
Valiant Weapon
Gold Gloves
Holy Armor
Holy Shield
Lightning Belt
Lightning Gloves
Lightning Sallet
Lightning Shield
Master’s Weapon
Mighty Weapon
Mythril Armor
Pure Armor
Pure Belt
Ring of Light
Time Armor
Time Sallet
Valiant Weapon
Victorious Weapon
Artifacts Book of Light
Cat’s Bell
Drill
Green Beret
Mage Masher
Main Gauche
Moon Pendant
Power Wristband
Thunder Ring
Twisted Headband
Wonder Wand
Cat’s Bell
Faerie Ring
Heavy Armband
Main Gauche
Mjollnir
Moon Pendant
Power Wristband
Rat’s Tail
Rune Bell
Thunder Ring
Twisted Headband
Wonder wand
Chicken Knife
Faerie Ring
Gold Hairpin
Heavy Armband
Masquerade
Mjollnir
Onion Sword
Rat’s Tail
Rune Bell
Thunder Ring
Tome of Ultima

Monster Items

SCROLL
Cycle First Second Third
Blazer Beetle Hard Shell Hard Shell Hard Shell
Cockatrice Cockatrice Scale
Thunderball
Cockatrice Scale
Thunderball
Cockatrice Scale
Thunderball
Electric Jellyfish Thunderball Thunderball Thunderball
Gigas Gigas Claw Gigas Claw Gigas Claw
Lizard Captain Alloy
Mythril
Alloy
Mythril
Alloy
Mythril
Sahagin Cockatrice Scale Cockatrice Scale Cockatrice Scale
Monsters only drop Materials in this dungeon.

Boss Items

Each boss has four drop pools per cycle.

Your Bonus Points determine which rewards you qualify to get. The higher your points, the more chances you have to get good rewards.

Bonus Point tally / FFCC Remastered
Bonus Point tally.

Higher ranks can randomly get any of the previous reward pools. There’s also a tiny chance that the contrary might happen, giving you higher-level rewards at low scores.

SCROLL
Cycle First Second Third
0+ BP Buckler
Chocobo Pocket
Dragon’s Whisker
Ogrekiller
Kaiser Knuckles
Mage Masher
Moon Pendant
Sparkling Bracer
Black Hood
Diamond Armor
Kris
Sasuke’s Blade
158+ BP Ahsura
Rune Bell
Silver Spectacles
Thunder Ring
Power Wristband
Rune Staff
Teddy Bear
Thunder Ring
Gold Hairpin
Moon Pendant
Orichalcum
Twisted Hairband
197+ BP Kaiser Knuckles
Mage Masher
Moon Pendant
Sparkling Bracer
Black Hood
Diamond Armor
Kris
Sasuke’s Blade
Loaded Dice
Sage’s Staff
Thunder Ring
Wind Crystal
246+ BP Power Wristband
Rune Staff
Teddy Bear
Thunder Ring
Gold Hairpin
Moon Pendant
Orichalcum
Twisted Hairband
Earth Armor
Ogrekiller
Protection Ring
Wonder Wand
Numbers rise slightly with # of players.

Nelson Chitty

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Nelson Chitty is a Venezuelan expat living in Argentina. He’s a writer and translator passionate about history and foreign cultures. His ideal weekend is spent between leisurely playing games of Civilization VI and looking for the next seinen anime to marathon.

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