
You can unlock the Level 80 dungeon Matoya’s Relict by accepting the Level 80 MSQ “Like Master, Like Pupil” from Y’shtola in Limsa Lominsa Upper Decks (X:9.0, Y:13.5).
This MSQ is part of the patch 5.4 main storyline for the Shadowbringers expansion.
And in this guide we’ll explain how to unlock the dungeon, how to handle each of the boss’ mechanics, plus we’ll provide a list of the loot drops you can get.
Step-by-Step Unlock Guide

- Accept the Level 80 MSQ “Like Master, Like Pupil” from Y’shtola in Limsa Lominsa Upper Decks (X:9.0, Y:13.5).
- Meet Y’shtola at the Ruling Quarter in The Dravanian Hinterlands (X:12.9, Y:36.5).
- Speak with Matoya in Matoya’s Cave (X:6.4, Y:6.4).
- Talk to Puro Roggo at the Makers’ Quarter in The Dravanian Hinterlands (X:30.2, Y:18.1).
Detailed Unlocking Guide
Matoya’s Relict is an expert-level dungeon made available in patch 5.4 of the Shadowbringers expansion.
To unlock it, you must first complete every MSQ leading up to “Like Master, Like Pupil,” including every MSQ from the previous expansion and base game.
After doing so, you can accept the quest from Y’shtola in Limsa Lominsa Upper Decks (X:9.0, Y:13.5) to begin.

In the main story, you and your fellow scions are researching methods of curing the tempered on a larger scale. Y’shtola suggests visiting Master Matoya as she is the foremost authority in familiars.
Speak with Y’shtola once more outside the old master’s cave in The Dravanian Hinterlands (X:12.9, Y:36.5) to trigger a cutscene.
After exchanging pleasantries with Matoya and explaining the situation, she suggests creating a “Mother” Porxie to streamline the curing process.
Her old workshop at The Dravanian Hinterlands can be used for molding the theoretical Porxie.

Speak with Matoya briefly inside her cave at (X:6.4, Y:6.4) before talking to Puro Roggo in The Dravanian Hinterlands (X:30.2, Y:18.1) to unlock Matoya’s Relict.
This dungeon requires at least a Level 80 Disciple of War or Magic job and an average item level of 470 to enter.
Boss #1: Mudman

Mechanics
- Hard Rock: A red tankbuster marker on the primary target. Shield and heal through the damage.
- Petrified Peat: Four ground AoEs that apply stacking “Vulnerability Up” debuffs for 60 seconds on hit. Afterward, each AoE will drop a “Sludge” DoT puddle and a brown sphere.
- Peat Pelt: All players will be tethered to brown spheres that must be siphoned by a drainage hole. After a few seconds, each sphere will rush toward its tethered player.
If a sphere isn’t siphoned into a hole, it’ll get bigger and make the next attack hit harder. Mudman clones may also appear to block some drainage holes from being used. Position yourself near an unblocked drainage hole to remove the tether. - Brittle Breccia: A 270-degree AoE that expands outward three times and applies a stacking “Vulnerability Up” debuff for 30 seconds. Stand behind or far away from the boss to avoid.
- Stone Age: A room-wide AoE attack.
- Falling Rock: A stack marker on a random player. Stand inside the marker to share incoming damage.
Rewards
Name | Type | Rarity |
---|---|---|
Heirloom Amulet of Aiming | Bracelets | Dungeon (Green) |
Heirloom Amulet of Casting | Bracelets | Dungeon (Green) |
Heirloom Amulet of Fending | Bracelets | Dungeon (Green) |
Heirloom Amulet of Healing | Bracelets | Dungeon (Green) |
Heirloom Amulet of Slaying | Bracelets | Dungeon (Green) |
Heirloom Greaves of Fending | Feet | Dungeon (Green) |
Heirloom Greaves of Maiming | Feet | Dungeon (Green) |
Heirloom Shoes of Casting | Feet | Dungeon (Green) |
Heirloom Shoes of Healing | Feet | Dungeon (Green) |
Heirloom Thighboots of Aiming | Feet | Dungeon (Green) |
Heirloom Thighboots of Scouting | Feet | Dungeon (Green) |
Heirloom Thighboots of Striking | Feet | Dungeon (Green) |
Heirloom Ring of Aiming | Ring | Dungeon (Green) |
Heirloom Ring of Casting | Ring | Dungeon (Green) |
Heirloom Ring of Fending | Ring | Dungeon (Green) |
Heirloom Ring of Healing | Ring | Dungeon (Green) |
Heirloom Ring of Slaying | Ring | Dungeon (Green) |
Battledance Materia VII | Materia | Basic |
Heavens’ Eye Materia VII | Materia | Basic |
Piety Materia VII | Materia | Basic |
Quickarm Materia VII | Materia | Basic |
Quicktongue Materia VII | Materia | Basic |
Savage Aim Materia VII | Materia | Basic |
Savage Might Materia VII | Materia | Basic |
Boss #2: Nixie

Mechanics
- Crash-smash: Four icicles will tether and rush to the primary target for a heavy-hitting tankbuster. The icicles will damage anyone in their paths, so stay away.
- Shower Power: Water pipes will start glowing on one side of the arena for column attacks that apply stacking “Vulnerability Up” debuffs for 60 seconds. Stand in front of the pipe that isn’t glowing.
- Pitter-patter: The boss will become untargetable and move up to a cloud platform. Then, it’ll spawn five “Unfinished Nixie” mobs that need to be killed before they finish casting “Singin’ in the Rain.” Stand on the waterspout near the cloud platform to get on top and kill the nixies.
- Singin’ in the Rain (Unfinished Nixie): A room-wide AoE attack that deals 9999999 damage.
- Sputter: Targeted circle AoEs on all players. Spread out to avoid overlap.
Rewards
Name | Type | Rarity |
---|---|---|
Heirloom Earring of Aiming | Earrings | Dungeon (Green) |
Heirloom Earring of Casting | Earrings | Dungeon (Green) |
Heirloom Earring of Fending | Earrings | Dungeon (Green) |
Heirloom Earring of Healing | Earrings | Dungeon (Green) |
Heirloom Earring of Slaying | Earrings | Dungeon (Green) |
Heirloom Gauntlets of Aiming | Hands | Dungeon (Green) |
Heirloom Gauntlets of Fending | Hands | Dungeon (Green) |
Heirloom Gauntlets of Maiming | Hands | Dungeon (Green) |
Heirloom Gauntlets of Scouting | Hands | Dungeon (Green) |
Heirloom Gauntlets of Striking | Hands | Dungeon (Green) |
Heirloom Gloves of Casting | Hands | Dungeon (Green) |
Heirloom Gloves of Healing | Hands | Dungeon (Green) |
Heirloom Beret of Aiming | Head | Dungeon (Green) |
Heirloom Circlet of Fending | Head | Dungeon (Green) |
Heirloom Circlet of Maiming | Head | Dungeon (Green) |
Heirloom Circlet of Scouting | Head | Dungeon (Green) |
Heirloom Circlet of Striking | Head | Dungeon (Green) |
Heirloom Hat of Casting | Head | Dungeon (Green) |
Heirloom Hat of Healing | Head | Dungeon (Green) |
Heirloom Necklace of Aiming | Necklace | Dungeon (Green) |
Heirloom Necklace of Casting | Necklace | Dungeon (Green) |
Heirloom Necklace of Fending | Necklace | Dungeon (Green) |
Heirloom Necklace of Healing | Necklace | Dungeon (Green) |
Heirloom Necklace of Slaying | Necklace | Dungeon (Green) |
Boss #3: Mother Porxie

Mechanics
- Tender Loin: A room-wide AoE attack.
- Huff and Puff + Medium Rear: The boss will move to the north and prepare a room-wide knockback attack followed by a room-wide donut AoE that applies a stacking “Vulnerability Up” debuff for 120 seconds.
Position yourselves to get knocked toward the safe zone in the center. Knockback-immunity skills will not work for this mechanic. - Meat Mallet + Barbecue + To a Crisp: The boss will jump to one edge of the arena using a proximity-based marker. Then, it’ll start dragging players into a black danger zone that constantly applies 60-second “Vulnerability Up” debuffs.
During this time, the boss will also use circle and column AoEs that push you closer to it. Getting stuck in this danger zone will eventually result in guaranteed death. Keep running away from the boss until the mechanic finishes. - Minced Meat: A red tankbuster marker on the primary target. Shield and heal through the damage.
- Open Flame: Targeted circle AoEs on all players. Spread out to avoid overlapping damage.
- Aeolian Cave Sprite: The boss will spawn a sprite that needs to be killed before the “Mother Porxie’s Magic” gauge reaches 100 to avoid a wipe. After killing the sprite, all players will be knocked in the air and see where the next “Huff and Puff” will come from.
- Buffet (Aeolian Cave Sprite): A column attack on a random player.
- Explosion (Aeolian Cave Sprite): A room-wide AoE attack based on the boss’ “Mother Porxie’s Magic” gauge. Kill the sprite before the gauge reaches 100.
Rewards
- Mother Porxie Triple Triad Card (not guaranteed)
Name | Type | Rarity |
---|---|---|
Heirloom Jacket of Aiming | Body | Dungeon (Green) |
Heirloom Jacket of Fending | Body | Dungeon (Green) |
Heirloom Jacket of Maiming | Body | Dungeon (Green) |
Heirloom Jacket of Scouting | Body | Dungeon (Green) |
Heirloom Jacket of Striking | Body | Dungeon (Green) |
Heirloom Tunic of Casting | Body | Dungeon (Green) |
Heirloom Tunic of Healing | Body | Dungeon (Green) |
Heirloom Gaskins of Aiming | Legs | Dungeon (Green) |
Heirloom Gaskins of Fending | Legs | Dungeon (Green) |
Heirloom Gaskins of Maiming | Legs | Dungeon (Green) |
Heirloom Gaskins of Scouting | Legs | Dungeon (Green) |
Heirloom Gaskins of Striking | Legs | Dungeon (Green) |
Heirloom Trousers of Casting | Legs | Dungeon (Green) |
Heirloom Trousers of Healing | Legs | Dungeon (Green) |
Drippy | Minion | Basic |
Freshly Glazed Porxie Orchestrion Roll | Orchestrion Roll | Basic |
Extra Treasure Coffers

Apart from the boss rewards, there are four treasure coffers located throughout Matoya’s Relict that you can open for more gear and materia rewards. Here are their locations:
- (X:12.4, Y:10.6)
- (X:10.5, Y:10.2)
- (X:11.8, Y:13.4)
- (X:11.7, Y:11.1)
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Final Fantasy XIV
- FFXIV Matoya’s Relict: Unlock + Boss Guide