FFXIV The Aetherfont: Unlock + Dungeon Boss Guide

The Aetherfront in the island of Haam

To unlock the Level 90 dungeon The Aetherfont, you need to accept the Level 90 MSQ “Going Haam” from Urianger at Estinien’s Chambers (X:3.5, Y:3.5). “Going Haam” is part of the Main Scenario Questline for patch 6.4 of the Endwalker expansion.

In this guide we’ll cover how to unlock the dungeon, how to handle all of the boss mechanics, and we’ll provide a list of all the loot you can get along the way.

Step-by-Step Unlock Guide

Entrance to The Aetherfont through the Scholar’s Harbor docks / Final Fantasy XIV
Entrance to The Aetherfont through the Scholar’s Harbor docks
  1. Accept the Level 90 MSQ “Going Haam” from Urianger in Estinien’s Chambers (X:3.5, Y:3.5).
  2. Talk to Urianger in Radz-at-Han (X:14.0, Y:8.2).
  3. Meet Urianger at the Airship Landing in Radz-at-Han (X:8.4, Y:15.5).
  4. Speak with Ojika Tsunjika at the Baldesion Annex in Old Sharlayan (X:9.2, Y:11.3).
  5. Seek out the researcher Margrat at the Sharlayan Hamlet in Labyrinthos (X:20.8, Y:19.0).
  6. Talk to the recently returned colleague in Labyrinthos (X:21.3, Y:22.5).
  7. Speak with the Cheery Captain at the Scholar’s Harbor Old Sharlayan (X:13.9, Y:15.9).

Detailed Unlocking Guide

The Aetherfont is an expert-level dungeon made available in patch 6.4 of the Endwalker expansion and can only be unlocked after accepting the Level 90 MSQ “Going Haam” from Urianger in Estinien’s Chambers (X:3.5, Y:3.5).

You must complete every MSQ leading up to “Going Haam” before it becomes available, so take your time in catching up with the story. After doing so just speak with Urianger to begin.

Urianger’s map location in Radz-at-Han / Final Fantasy XIV
Urianger’s map location in Radz-at-Han

At this point in the main story, you and your allies seek to open a void gate in Mare Lamentorum to return to the Thirteenth.

Before heading out, Varshahn wants to swap his vessel with its older counterpart. Speak with Urianger in Radz-at-Han (X:14.0, Y:8.2) to continue.

In this cutscene, Urianger explains Y’shtola’s plans to open the void gate in greater detail. The group needs to accomplish two objectives:

  1. Procure a substantial amount of aether that must be delivered to the Tower of Babil
  2. And convince the Garleans to allow the Ilsabard contingent to reactivate the tower

For the first task, Urianger already has a location in mind. Talk to him at the Airship Landing in Radz-at-Han (X:8.4, Y:15.5) to learn more.

Upon arriving, he explains that the group must travel to the island of Haam, home to a vast repository of aether that can be harvested.

However, this task requires the permission of the Sharlayans.

After finalizing the plan, head to the Baldesion Annex in Old Sharlayan (X:9.2, Y:11.3) and speak with Ojika Tsunjika to trigger another cutscene.

Margrat’s map location in Labyrinthos / Final Fantasy XIV
Margrat’s map location in Labyrinthos

Inside the Annex, Varshahn apprises Krile and Erenville of the situation.

Krile gladly offers her support in obtaining the Forum’s permission. Meanwhile, Erenville points you toward a researcher named Margrat, who might have more information about the island.

Speak with her at the Sharlayan Hamlet in Labyrinthos (X:20.8, Y:19.0) to continue.

Margrat shares important information with you and your allies regarding the method of aether harvested from the island. However, she can’t seem to remember what happened to the aether tanks used for the operation.

She asks that you seek out a recently returned colleague within the Hamlet if you wish to continue your investigation.

The recently returned colleague’s map location in Labyrinthos / Final Fantasy XIV
The recently returned colleague’s map location in Labyrinthos

There will be multiple researchers that you can talk to for this step, but the correct one is Kokkol Dankkol in Labyrinthos (X:21.3, Y:22.5).

Upon talking to him, another cutscene will be triggered.

Your old acquaintance is eager to give you the aether tanks but reiterates the need for the Forum’s permission to use them.

Luckily, masters Fourchenault and Montichaigne join the conversation soon after to give The Forum’s permission on the condition that the island’s monsters be culled. With the plan fully in motion, you are now ready to depart.

Speak with the Cheery Captain in Old Sharlayan (X:13.9, Y:15.9) to unlock The Aetherfont. This dungeon requires at least a Level 90 Disciple of War or Magic job and an average item level of 605 to enter.

Boss #1: Lyngbakr

Lyngbakr - Dread Beast of the Seas / Final Fantasy XIV
Lyngbakr – Dread Beast of the Seas

Mechanics

  • Upsweep: A room-wide AoE attack.
  • Tidal Breath: The boss will turn around and use a 180-degree frontal attack.
  • Body Slam: A room-wide AoE attack that forms ice crystals on the ground. These crystals can either be small or large. The next “Upsweep” cast will cause these crystals to explode into point-blank AoEs that apply stacking “Vulnerability Up” debuffs for 60 seconds. The smaller crystals will explode first, so dodge accordingly.
  • Waterspout: Targeted circle AoEs on all players after “Body Slam.” Spread out to avoid overlapping damage.
  • Tidalspout: A stack marker on a random player after “Waterspout.” Stack with the affected player to share incoming damage.

Rewards

Name Type Rarity
Distance Bracelet of Aiming Bracelets Dungeon (Green)
Distance Bracelet of Casting Bracelets Dungeon (Green)
Distance Bracelet of Fending Bracelets Dungeon (Green)
Distance Bracelet of Healing Bracelets Dungeon (Green)
Distance Bracelet of Slaying Bracelets Dungeon (Green)
Distance Chapeau of Aiming Head Dungeon (Green)
Distance Coat of Aiming Body Dungeon (Green)
Distance Cuirass of Fending Body Dungeon (Green)
Distance Cuirass of Maiming Body Dungeon (Green)
Distance Halfmask of Striking Head Dungeon (Green)
Distance Helm of Fending Head Dungeon (Green)
Distance Helm of Maiming Head Dungeon (Green)
Distance Hood of Casting Head Dungeon (Green)
Distance Hood of Healing Head Dungeon (Green)
Distance Mask of Scouting Head Dungeon (Green)
Distance Ring of Aiming Ring Dungeon (Green)
Distance Ring of Casting Ring Dungeon (Green)
Distance Ring of Fending Ring Dungeon (Green)
Distance Ring of Healing Ring Dungeon (Green)
Distance Ring of Slaying Ring Dungeon (Green)
Distance Scale Mail of Casting Body Dungeon (Green)
Distance Scale Mail of Healing Body Dungeon (Green)
Distance Scale Mail of Scouting Body Dungeon (Green)
Distance Scale Mail of Striking Body Dungeon (Green)
Battledance Materia IX Materia Basic
Heavens’ Eye Materia IX Materia Basic
Piety Materia IX Materia Basic
Quickarm Materia IX Materia Basic
Quicktongue Materia IX Materia Basic
Savage Aim Materia IX Materia Basic
Savage Might Materia IX Materia Basic

Boss #2: Arkas

Arkas - A lightning-aspected polar bear / Final Fantasy XIV
Arkas – A lightning-aspected polar bear

Most of the boss’ attacks apply stacking “Vulnerability Up” debuffs for 60 seconds. After the second cast of “Battle Cry,” the outer ring of the arena will turn into a danger zone that applies a constant “Electrocution” DoT.

Mechanics

  • Battle Cry: A room-wide AoE attack.
  • Lightning Leap: The boss will jump onto a random area for a ground AoE that will spawn electric currents. After a few moments, these currents will explode into further AoEs that must be avoided. This mechanic will happen twice in a row.
  • Ripper Claw: A red tankbuster marker on the primary target. Shield and heal through the damage.
  • Spinning Claw: A point-blank AoE that spawns electric currents toward the boss’ cardinal directions, similar to “Lightning Leap.”
  • Lightning Rampage: A stronger version of “Lightning Leap” that will be used four times in a row. This mechanic will overlap with the dangerous outer ring formed by “Battle Cry,” further reducing the safe zones.
  • Lightning Claw: A stack marker on a random player that will leave an electric ground AoE. Stack with the affected player to share incoming damage, then move out.
  • Electric Eruption: A room-wide AoE that spawns small electric current puddles. Heal through the damage and avoid the ground AoEs that follow.

Rewards

Name Type Rarity
Distance Earring of Aiming Earrings Dungeon (Green)
Distance Earring of Casting Earrings Dungeon (Green)
Distance Earring of Fending Earrings Dungeon (Green)
Distance Earring of Healing Earrings Dungeon (Green)
Distance Earring of Slaying Earrings Dungeon (Green)
Distance Greaves of Aiming Feet Dungeon (Green)
Distance Greaves of Casting Feet Dungeon (Green)
Distance Greaves of Healing Feet Dungeon (Green)
Distance Greaves of Scouting Feet Dungeon (Green)
Distance Greaves of Striking Feet Dungeon (Green)
Distance Sollerets of Fending Feet Dungeon (Green)
Distance Sollerets of Maiming Feet Dungeon (Green)
Distance Armguards of Casting Hands Dungeon (Green)
Distance Armguards of Healing Hands Dungeon (Green)
Distance Gauntlets of Fending Hands Dungeon (Green)
Distance Gauntlets of Maiming Hands Dungeon (Green)
Distance Gloves of Aiming Hands Dungeon (Green)
Distance Gloves of Scouting Hands Dungeon (Green)
Distance Gloves of Striking Hands Dungeon (Green)
Distance Choker of Aiming Necklace Dungeon (Green)
Distance Choker of Casting Necklace Dungeon (Green)
Distance Choker of Fending Necklace Dungeon (Green)
Distance Choker of Healing Necklace Dungeon (Green)
Distance Choker of Slaying Necklace Dungeon (Green)

Boss #3: Octomammoth

Octomammoth - Slumbering Scourge / Final Fantasy XIV
Octomammoth – Slumbering Scourge

The arena for this boss is composed of five connected platforms. These platforms will have several tentacles that constantly use additional mechanics that you’ll need to dodge. Use “Sprint” to navigate the arena as needed. Most of the attacks used in this fight (from the boss and its tentacles) apply stacking “Vulnerability Up” debuffs for 60 seconds.

Mechanics

  • Tidal Roar: A room-wide AoE attack.
  • Octostroke: The boss will force every tentacle to use “Clearout,” covering four of the five connected platforms. Move to the one platform that isn’t covered by a tentacle.
  • Clearout (Mammoth Tentacle): A frontal cone attack that applies a “Dropsy” DoT for 14 seconds.
  • Wallop (Mammoth Tentacle): A frontal column attack.
  • Vivid Eyes: A large donut AoE.
  • Saline Spit: The boss will drop water orbs on each platform. Stand in the safe zones between the platforms to avoid.
  • Tidal Breath: A massive 180-degree frontal attack.
  • Telekinesis: The boss will tether to three ice crystals outside the arena. Then, it’ll point each crystal toward a platform using red laser telegraphs before slamming them onto the ground for platform-wide AoEs. Move out of the telegraphed platforms to avoid.
  • Breathstroke: The boss will use a massive 180-degree frontal attack while its tentacles use “Clearout.” Move out of the boss’ line of sight toward the platform without a tentacle facing it.
  • Water Drop: Targeted circle AoEs on all players that overlaps with “Vivid Eyes.” Spread out to avoid overlap.

Rewards

  • Octomammoth Triple Triad Card (not guaranteed)
Name Type Rarity
Distance Coat of Aiming Body Dungeon (Green)
Distance Cuirass of Fending Body Dungeon (Green)
Distance Cuirass of Maiming Body Dungeon (Green)
Distance Scale Mail of Casting Body Dungeon (Green)
Distance Scale Mail of Healing Body Dungeon (Green)
Distance Scale Mail of Scouting Body Dungeon (Green)
Distance Scale Mail of Striking Body Dungeon (Green)
Distance Bottoms of Scouting Legs Dungeon (Green)
Distance Bottoms of Striking Legs Dungeon (Green)
Distance Breeches of Aiming Legs Dungeon (Green)
Distance Breeches of Casting Legs Dungeon (Green)
Distance Breeches of Fending Legs Dungeon (Green)
Distance Breeches of Healing Legs Dungeon (Green)
Distance Breeches of Maiming Legs Dungeon (Green)
Puffin Minion Basic
Starsbreath Orchestrion Roll Orchestrion Roll Basic

Extra Treasure Coffers

One of the four extra treasure coffers inside The Aetherfont / Final Fantasy XIV
One of the four extra treasure coffers inside The Aetherfont

Apart from the boss rewards, there are four treasure coffers located throughout the dungeon that you can open for more gear and materia rewards:

  • (X:10.1, Y:15.5)
  • (X:13.2, Y:13.8)
  • (X:11.3, Y:13.3)
  • (X:11.2, Y:10.7)

Marc Vista

155 articles

Marc is a casual FFXIV Summoner veteran, retired TF2 Soldier main, and professional communicator. He's also a huge fan of anime, Hololive, and the Golden State Warriors.

View Writer's Posts →